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Messages - Dualnames

#6461
We're on the final stages... what I need is someone to do a couple of songs. Natasha Miren made the theme and that's about what I needed..Haddas ended up really busy and he's not replying in messages I've been sending him,for about one month.He has declared that he was working on some other projects so ok that was a little bit of expected.
#6462
Pity the game isn;t yet finished,I think i'll keep to the lc3 all options available gui for functions...
#6463
Ithink right click on it and select extract here. Download winrar.
#6464
In case you really are new gOptions should be translated to g and name of the gui,if using 2.72 otherwise just the name of the gui.
#6465
Good stuf. Caught myself laughing when read about Leon keep it up dude.
Dare I say that if you want it changed LC4 is the last Lone Case.
#6466
Yep, it's useful if you want to make M(ags)trix. Auto-bullet time effect on dialogs.
#6467
Actually Chris and the rest sorry to have mislead you... the actual problem was that copying this ' symbol from word to AGS isn;t compatible and since sci fonts have 127 there's isn;t that extra character that gets his place when an identified symbol comes up. All working good. Best AGS version ever. Really. Really really.
#6468
Update: 29/2/2008
-------------------------

I've been working on this since ok my exams at the university just ended so I'm wasting(in a good way) all my time on this game. I've read the book as well to help me fill in the blanks easier despite I have to say that Yukonhorror's HHGTG manifesto is like asking the real guide how to make a H2g game.

I've also composed some music, I can;t seem to find someone to do it for me so you'll have to withstand me.

Check out the demo here:http://ledzepforever.googlepages.com/HGTDv2.rar

And it's created on 3.0 ..Yes'I've moved on.
#6469
Two things to keep you guys thrilling. First, yes I finally updated to AGS 3.0
Secondly it will contain the no-tea puzzle.

Blackthorne: Yes, I really enjoy the towel myself

Blinky: Np.

Ben304: I wouldn't miss it for the world man.

Ghost: I hear you Ghost.. Anyway , I wouldn't dare make a H2G you wouldn't download/play. So don;t worry this will be far better than you expect it to be.

And to give you guys a small idea
Spoiler
i was checking out the script and I noticed wow there's really so many things you can do while playing most of which end to death but not immediately. Example drinking less or more than three beers will cause you to die when you try to pick up a ride at the Vogon Fleet. But you will only realise you actually f^&* up only at that point and not before.
[close]

That might have made some sense but it;s really one other thing shaping it up for AGS.
#6470
I scripted all the game on 3.0
#6471
AGS 3.0 pawns. Really. I finally upgraded to 3.0.. I get a message though when using SCI font. Extended characters something. I can't figure it out. It has nothing to do with the length of the display msg. I created the font using SCi studio. I got the error whilst having the exact msg in two dif hotspots. On the one it was working and on the other no.Other than that the version is way better than 2.72 good job
#6472
Yes, I agree totally. And you might end up winning an award as well since no chance of winning anything else...
Anyway, despite my stupid comment I think we should re-install the award but naming it otherwise. Radiant award for example or whatever. We should bring it back for the hell of it.
#6473
Misj: First , ok I really liked how Sam Rockwell was acting as Zaphod(I've seen the movie 9 times for this reason)..but i'll put his two heads for heaven's sake. Still haven't decided a style for the Guide..into the game.. you know the book. I'll really emphasize on making it uber cool.

Lemmy101: Thanks for your way awesome moral support, I wouldn't want to make a game that none of the fans of the books(including me) would not ever dare to download it.

CapBlinky: I have to drawn inspiration from somewhere. I guess. I don;t want to give the wrong meanings. I really liked the style of the movie but that;s why i've never seen the series. Not planning to mix up those styles, but I've already did. And I believe Ford being black skinned isn't bad at all. But if that upsets you and more like you making him white skinned ain;t much of a problem. I'm mixing my thoughts on style with the style of the movie/tv series and picking what's best. Trying to maintain integrity and not having like a wrong mix/up or anything.

Robotsquid: Thanks a lot.

OneDollar: Movie isn;t my primary source of material, dude.
#6474
Ok, I wasn;t trying to be any harsh to Crazy. Having clarified that, I'm aware that I posted something that needed critique and I was prepared to accept any type of it. So i'm not like tell me that's its perfect or whatever. Anyway, I have to say that changing a midi to an ogg is sure one of the stupidest things in the whole galaxy. And ok , I;m not planning to swap this or any other song to the tremendous theme song for HHGTG. Since I'm a fan as well. I just think I got the style here.. So more important question did i get the style or will this song never fit in my game?

SpacePirateCaine: I agree that it's length should be quite less in the final version.
Andail: I'll do that.
EldKatt: I used Timpani that';s right. As well as brass..The idea of a pad at the intro isn't bad though..

And to all, I might sounded Harsh but I didn;t mean it not then not even now.I will try and follow your tips/critique and make this sound better.
#6475
My God, ok that is wonderful. Really a job of a pro I wish i could tell you what to change or improve but you can;t. Sorry but that's the way it is.
#6476
Ok, since yukonhorror did answer all this fuss, I have to clarify things again.
First, me myself as an artist of this game I have to get inspiration from somewhere. For the visual part.
Secondly the writer of the story(yukonhorror) took all of his inspiration from the books and the game hhgtg(1985) by infocom. I clarify that Adams had himself scripted/supervised that game, unlike the movie(he was pretty dead at the point).
The shows look awesome but ok he couldn't afford/want to put so many money at that time so it's normal that Zaphod looks ok not so good. Still the story is awesome. I'd rather have visual problems with this game that don't affect the fans or the typical my first time checking Hitch rather than have perfect visual that fit with the story but with a story that sucks. Hope I didn;t put off anyone. Yukonhorror has posted his ideas some posts ago, and I agree and will follow those. I will try and put more stuff if it;s possible but it will be like playing the text adventure but this time way more interactions and visuals so that you can dive in... The answer to all your posts is ....
Spoiler
42
[close]
#6477
Since subjects like these pop-up all the time there are two solutions:
a)let other answer instead of saying "Hey you posted wrong, I'm not gonna help you"
b)Instead of having a lucas arts gui thread/topic we can add more.
#6478
I wanna scream the following:"You can take my pencil, you can take my mouse,but ffs my imagination and creativity is mine.."
#6479
Not much to say but yeah, ffs. Liked your response though. Color Nazis.
#6480
I recall that you need an extra thing like File.WriteInt() or whatever or single char or something.
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