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Messages - Dualnames

#6601
LAST IN LINE WILL BE:
Larry Lotter, the guy from Warthogs.(As chosen by Radiant)

No more beta testers required...We got Crazy, Jon, FSi, Stevetheblack.. and they 're doing a good job..
#6602
AGS Games in Production / Re: Nanobots
Sun 13/01/2008 11:55:18
Just NanoExplosions then.
#6603
Beta is going pretty well, Radiant will decide for one more cameo appearance and I'm looking for another beta tester to make a beta quartet.
#6604
AGS Games in Production / Re: Nanobots
Thu 10/01/2008 12:08:31
Didn't notice the obsession of explosions.. i have the same things for killings.
#6605
I can see the image now.. How come i couldn't before. Anyway cool animation.
#6606
Bucketheads comment really owns.
#6607
Ghost you really know how to make a game.. Geez i should hire you..Well, pointed out.
#6608
Tell that to the guy that made the music.. jesus this guy(we bust his balls).. PM a music composer that worked on a commercial AGS game that "Hey, i'll rip your music for which you worked so hard." not everything on this world is free. Learn that fast.
Sorry for posting off - topic. Anyway the game is good. Really liked the atmosphere.
#6609
i'm in the middle of making a talking version of my game. It's not so difficult to gather up voice actors.. but you might get stuck at some point. i'd sure check out the movie as i'm a fan of the games.
#6610
 I really liked the interview..
#6611
We all made games we don;t like them but at least I'm supporting them and make sure the links always work.
#6612
The Rumpus Room / Re: Happy Birthday Thread!
Thu 10/01/2008 11:47:24
Happy birthday to myself and FSi.. Long live ..ah blast.
#6613
Rebel Yell all the way..
#6614
General Discussion / Re: Naming my game
Thu 10/01/2008 11:39:09
"Gaming is for losers"
"Normal Nerd Day"
"Geeks become heroes"
"Geek's on fire"
"Hotter than geek"
"Geeker"
"Geek all night and be a nerd every day"
"Calling Dr.Geek"
"Shout it out loud, I'm a Geek"
"Geekers Creepers"
#6615
Great suggestion Chris.. I've used that in some games in here and took of all their bugs.
#6616
No problem.. Ghost forgot to mention that StartCutscene uses enum
which means that if you have the auto complete option on on the editor
when you type StartCutscene( some options will appear it's how you want players to skip the scene. i use:
StartCutscene(eskipESConly); which enables the player to skip using ESC key.
#6617
So head for 3.0 though if i'm not mistaken it's still on beta phase.
#6618
Thanks a lot. Try Electroshokker's version it might suit you best.
#6619
I was waiting for an hour but the image still doesn't show. Anyway glad you're back.
#6620
We have a winner, Radiant. Fasted pistol in these forums..

PM me when you decided what you want.
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