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Messages - Dualnames

#6661
Great to see you're gonna make it... Again(SOS).
#6662
A  shame.. anyway if you need the best beta tester i'll be around..
#6663
AGS Games in Production / Re: Lemmy's Search
Sat 29/12/2007 23:12:44
By the way, I still use MSPaint...I hope you finish this.. I'd like to see an animation or two so that I can decide whether I can wait for your game or not..
#6664
AGS Games in Production / Re: Lemmy's Search
Sat 29/12/2007 21:55:12
Well, I'd comment something like awesome waiting for it... but I'll have to see how the story works... I knew you wouldn;t quit AGS back when you posted in the beginners section of the forums..


EDIT: I'm not doing any kind of critic... this reminds me when I used MSpaint to make games...Wonderful.. :=
#6665
Critics' Lounge / Re: Lif Animation
Sat 29/12/2007 21:49:37
Great job. Looks way better...

EDIT: Doesn;t look smooth or perfect according to rules but still does the trick, try experimenting a little you might come up with something better..
#6666
Didn;t knew that Gillbot.. Sorry..
#6667
Can you copy what's in line 194 of your room script so we can see it?
#6668
Advanced Technical Forum / Re: AGS-Linguist
Fri 28/12/2007 00:29:30
Wow,that;s a real hand solver... Thanks.
#6669
Well, I'd vote for Akatosh all the way...
Five days a Santa..  ;D
#6670
In the meantime, since comments are considered by myself very useful, and since Lone Case 3:Showdown is on it's way I'd really appreciate for those that have played this game to either vote comment or post something here so that I can improve myself and the game..
#6671
Chris has a humour?
#6672
Critics' Lounge / Re: Cleanish GUI
Thu 27/12/2007 23:54:20
Needs some colour apart from that i really like it.
#6673
Completed Game Announcements / Re: Reactor 09
Wed 26/12/2007 21:04:42
Strangely.,, I've been playing this today.. then suddenly a bumb comes on the thread... Damn you Santa..
#6674
The Rumpus Room / Re: Happy Birthday Thread!
Wed 26/12/2007 21:01:53
Quote from: Crazy on Mon 24/12/2007 23:04:02
Happy birthday to.... JESUS!

:P

Thanks..
#6675
Ghost... you're something...
Daemons in the Attic is in production for ever
and you release a game which production took you.. less than a month

You started 9/12/2007
And you might release this before the new year comes..
#6676
I've seen that myself...then it became annoying and i played God..
I changed the calendar date..
#6677
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33287.20

I made a joke about blackwell games.. Just figured out you might wanna see it.. i like your games..
#6678
General Discussion / Re: MERRY CHRISJONESMASS
Tue 25/12/2007 01:31:12
Guys we did.. Mods laughed.. I really coudln;t stop when I saw Ben Jordan Case 666
#6679
Thanks vertiggo. Really best gift I received this X-mas...
Nobody's getting paid for this game so I can't like be "Do your job or else.."
#6680
Quote from: Gepard on Mon 24/09/2007 06:54:31
Well... Ok, than. There are two options now. Im not going to work on this game (because I have no time for it now) so please tell me:
1. should I ask moderator for deleting it
2. or should I just leave it on the internet (as some people managed to solve it)?

Gepard.

Maybe some people are smarter and the rest of us is stupid. But ok the I.S.O.S interface is bloody difficult to use and operate. And the one who would knew how to operate would have passed a training session. And we get a 5 text tutorial.. I've made a same puzzle for my game and i made sure that the player would get as many hints as possible..
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