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Messages - Dualnames

#6741
Well, the game has only
music
beta testing
proofreading
and voice acting left..
#6742
The game size without speech vox is 3.4(rar) and with speech vox reaches 6.2mb.
Regarding that in the speech a big part of N.M.Music(Dr Scobie) lines are missing and Vertiggoaddict role is missing two kinda big dialogs and receptionist hasn't been voice acted and not a single line of Dave Dell lies in that speech vox.. We're missing
35+40+42+500=700 lines of speech remaining. Which if luckily each file was 10kb that adds a well.. 7mb.. Reaching to a 10mb speech vox file. Imagine the music...
I forgot to say that this game instead of featuring some stupid idea of mine for that Grim Fandango easter egg will feature Manny Calavera himself. (I'm voice acting)
#6743
Mostly the problem with beta testers is that they want to add themselves on the team of the game and don't care if they beta test it or not. I'll agree with Radiant..
#6744
The Rumpus Room / Re: Best ROCK song ever!
Thu 06/12/2007 11:12:36
Right also forgot that the radio had Free Bird - Lynyrd Skynyrd
#6745
Critics' Lounge / Re: New Background
Thu 06/12/2007 11:11:15
I'll agree with the rest. I thought Grundislav posted the picture at the first place. Anyway , the perspective might be wrong or strange but nobody would look at it if you pointed them elsewhere. Example if you put many characters no one will say ooh  the persp. is bad!! They will look at the characters first.. And anyway I like it. Needs some furnitures..
#6746
UPDATE 3/12/2007
------------------------
Jeremy Kline has completed voice acting as well. One more on board..
#6747
Well, ok Chris... whatever man I mean whatever..
Mr BucketHead... don't be so mean..
#6748
Quote from: vict0r on Sat 01/12/2007 23:33:04
Mine is an animated view of the THC molecule... No big secret meaning behind it.. ;)

Shit. And I thought...well nevermind what  I thought.
#6749
EDIT: Laughed so hard...
really inspired dialogs... Haven't finished the game..
But I'm about to.
#6750
Very short, though onve in a lifetime experience..
#6751
Remind me to buy Blackwell Legacy..
Anyway I played a game.. you might have heard it..
Bestowers of Eternity..
Not bad.. Really liked it. And the connection with Blackwell Legacy (at least for the demo) is great... I'm gonna buy those games... so open up your wallet.. 8)
#6752
Your game looks,,,
Your game looks...
like world of warcraft. Anyway checked it, not bad..
#6753
Actually... I shouldn't even post my answer.. Didn't see you were testing the engine..
In that case, well pretty good job for that short period of time.
#6754
Victor you just can't stop posting stupid  funny pictures... ::)
#6755
Well, self explanatory.. I 've always seen weird images for avatars.. As for mine it's an inventory item from CMI.. It's a cup o Joe.. And the cup is decorated by the lucas arts logo..
#6756
Yes, but at this situation the teacher was ignorant that this would cause what caused.
So they should let her know how the situation is like so that she doesn't misbehaves.
#6757
You luckers.. if I weren't busy as hell. Wonderful idea klauss..

Or should i say Santa Klaus?
#6758
Not to be harsh and cynic but aren't those a paintover from the insta games backgrounds?
#6759
Quote from: Pumaman on Fri 30/11/2007 21:26:23
Quote1)You can't use File commands to delete a file. Though somehow AGS can delete files(savegames)...
2)File commands work only if the file is in the compiled folder. If you put the file in a folder into the compiled it can;t be opened..

These are deliberate choices, to increase security and to give game players confidence that the game can't damage their computer by randomly deleting or accessing their files.
However, it would be reasonable to allow you to delete files from the game folder, if that would be useful.

Quote
3)PlayVideo function works this way
PlayVideo("Data\myvideo.wmv",1,1);

Not sure what you mean here. Why are you putting "Compiled\" into your file name?


The file is at g:/documents and settings/jimmy/desktop/compiled/data/myvideo.wmv
I wrote the code wrong by accident.
PlayVideo("Data/myvideo.wmv",1,1);
that should be correct.
#6760
Eh.. whatever.. I mean
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