Oh.. Sorry if I misunderstood you.. Well, contact SSH..
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Show posts MenuQuote from: Nightfable on Fri 16/11/2007 23:33:37
It's nice to meet you Jim (Dualnames) and feel free to pm me whenever you like!
Quote from: MrParkle on Tue 13/11/2007 20:29:34
Finally an update:
There are a few things that most likely occur with every "serious" AGS'er:
1) a crash,
2) a 'find the missing ; or " in a +1000 line roomscript',
3) a fed up feeling,
4) the need to redo several rooms because you can do it better now that when you started,
5) ...
I experienced them all so I decided to take a pause for a week or two, three, fourish...
That pause is now a long-time-ago-memory so I'm glad to mention the following:
- Ground Floor and garden is near completion - which also means a demo is soon up and will be available via a direct link on it's website (which is also in post production).
- The file size, due to the resolution and color depth is growing every day. I guess the demo would be a 200Mb big file (includes avi sequences) and the entire game a witty 700Mb. Thank God for adsl or cable
PS: Thanks to everyone who pm'd me for information and support. Love it.
Quote from: largopredator on Tue 13/11/2007 21:16:43
Thanks for the feedback. I think I'll be able to sort out the front walkcycle, so, on to the more pressing matters:
The up walkcycle.
I've gone through all other animations but this one before to fix proportions and clean up the lines, so it's still quite bad and very much like Eric's original animation. I've tried to make a new one but I haven't gotten past the first few frames yet, there's just something about this angle that makes animating difficult.
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