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Messages - Dualnames

#6841
Critics' Lounge / Re: Robot to C&C
Thu 15/11/2007 07:50:49
Looks good. I'd like to see him animated to form a better opinion than 'looks good'.
#6842


I like it. Strangely enough the characters fit in very well. And the GUI is really awesome.

Edit by ProgZ:  There's absolutely no need to quote all of the above and the image just to say you like what you see.
#6843
The ba\ckground is perfect as it is already. I know details are important. But don't put too many details.
#6844
apparently ;D
#6845
I've never seen this before. Anyway, i gave it a look and sures pays off. good job.
#6846
Another one has been recruited for voice acting
Visy has send me all the files for
Spoiler
Ben Jordan
[close]
Yes. That's right. I'll post a sample sooner or later.
So hold your breath.
#6847
I'm glad to be on the team. Well, from the very first time I posted here till today i never thought I'd be part of this. Anyway, well I'll post sometime again...
#6848
Beginners' Technical Questions / Re: Bug
Tue 13/11/2007 22:13:12
I used play video function
Code: ags
PlayVideo("Data/video.wm",1,1);


EDIT: This actually happened because I messed up with my codecs...
#6849
UPDATE 13/11/2007
---------------------------
Well Ashen had some troubles on his internet connection. Anyway the version is up...
http://ashen.webng.com/AGS/Console2b.zip

New zip contains:
AGSCon2.scm (module)
AGSCon2.gue (2.72 GUI)
AGSCon2.guf (3.0 GUI - not tested the module in in 3.0, but there's no reason most/all of it wouldn't work just fine)
ReadMe.html (a readme)
#6850
Beginners' Technical Questions / Bug[Solved]
Mon 12/11/2007 17:32:49
I have videos on my game(wmv files). They were on a folder called Data on the game's compiled folder and there was no problem calling them from there. when I added speech and music something weird happened and i had to move the files to the complied folder to get them working. I'm using AGS 2.72.
#6851
Oh. You have to PM as Dualnames. That's my registered nick.
#6852
No entries yet.Wow I'm reallyso bored animating these days.
#6853
Still haven't checked it...
#6854
Hey I liked Jacking off with zombies.
Damn, guess I'llhave to play Res4
#6855
About keyboard modules Rui's and Akumayo's make worth adding. Also a module for RPG based games by the author of Reactor 09.
#6856
I don't know if Ashen is currently heading for 3.0 but I'm not changing from AGS 2.72 unless Chris releases 3.0 as current AGS version stable and all that.
#6857
Ok. I have a blog myself. Whenever I feel something I write it down
www.dualnames.blogspot.com
#6858
I'm reallyimpressed....
#6859
Critics' Lounge / Re: TMC walkcycles C&C
Mon 12/11/2007 09:59:07
I'm sure those look absolutely good.
#6860
I always create an auto-remove line code...
Never checked it. But I remember that arrows keys scroll the GUI by default..
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