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Messages - Dualnames

#7221
Quote from: Layabout on Tue 13/03/2007 15:41:54
I wouldn't complain about that. It looks really good.


Good is an under statement for that kind of background
#7222
Well. I made it.
I used a the isbuttondown function and figured it out.
Thanks to all
#7223
Gee thanks buddy.
#7224
Well, ok. The nightmare happens when the hero goes to sleep.
I was thinking of a nightmare(for the character) of weird or funny nature.  The next morning he wakes up to go to his boss office.
I was thinking something like:

The character is dreaming of a strange futuric maze when he finds the exit a lightsaber battle begins(more of an acting cutscene) something wakes him up and he sees the Star Wars movie ending credits.
#7225
Well I want when the player selects the gun to change cursor mode to usermode1(which I call as shooting mode  since the cursor is a crosshair)
But I can't do it.
Well I used the following code:

if (player.activeinventory == igun) {
setcursormode(usermode1)
}

But when i placed it on the repeatedly execute line the obvious happened.
Well I have the following guis (an iconbar popping and an inventory gui)
and some other that pop up after shorcuts.

Help please
#7226
Well, my game is Lone Case. I am trying to make a nightmare scene yet I don't know how to make a good one. I am gonna put a maze definetely but the rest is beyond me.
So hit me with ideas.
#7227
Well, it is quite simple. I want to use them to cycle through my inventory items.
ATTENTION not through my inventory I can do that. I need to use the wheel to cycle my items.
#7228
Lol picking up 25 candy bars? What is your problem? hypoglicemia? lol this reminds a bit of guybrush threepwood polishing that shoe over and over again until you get to hear I'm fresh out b^&*. Ok the last word was n't said but I made it more ManiacMatt this way.
#7229
Critics' Lounge / Re: Character c&c
Sun 04/03/2007 20:45:36
Quote from: Medical Waste on Sun 04/03/2007 02:58:22
So, these aren't the same frames that you're using in your game?

The badge is changing sides but I fixed that. And he is not farting. At least not anymore. :o
#7230
I was working on the music of the game and I wanted to put jefferson airplane in a game of me so I've decided to do so.
Here's the midi
http://www.jacquedee63.com/whiterab.mid
#7231
Quote from: scotch on Sun 04/03/2007 12:06:10
If you can find anywhere that sells anime, they probably sell Nausicaa, it's one of the most famous anime movies from one of the most famous studios (Shouldn't be hard to download either...). I'm told by several people with taste that the Nausicaa comics are better than the movie, by the way, so you may want to source those for inspiration too.

Thanks I am gonna start this projet after the one I'm working on.
#7232
General Discussion / Need midi colllections
Sun 04/03/2007 00:01:45
Not a site full of midis. Just a link to a zip file containing many midis.
#7233
Critics' Lounge / Re: Character c&c
Sat 03/03/2007 23:56:07
The animation look pretty weird it's true. I made it with Image ready. However the animation I am using on AGS is quite perfect I assure I just couldn't match the same style here.
#7234
Critics' Lounge / Re: Character c&c
Sat 03/03/2007 21:47:46





#7235
It's he glider image. nicolas it was on junior tv(if you remember it anyway)



God it was a movie I never managed to see complete since the channel probably had pieces of it.

http://www.anime.gr/forums/showthread.php700
But I can't download it. can anyone from greece tell me where to buy it? Or of a video club in athens that rents this movie?

Or can anyone give me a site with images cause I'm really bored looking for one.
#7236
When I was a kid I used to watch a manga/anime I am not sure anyway what it was and the story was in the future about a firl brown hair that had the ability to control the giant/enormous bug that existed in the planet. She also had a red speed bike if this helps. I was thinking of making it a game after watching ten millions of those episodes of course.
#7237
Critics' Lounge / Re: Character c&c
Thu 01/03/2007 21:01:35
Quote from: Jon on Thu 01/03/2007 20:54:14
What is he meant to be? A policeman?

I would advise you add a belt, as his trousers seem to go suspiciously high...

Othere than that it seems great!

Well it is meant to be this way. It is more geeky this way.
#7238
I was wondering why AGs can't enable an animated loading screen. I just hate that old PCX loading screen, of couse you can make an fake animated screen just to impress but nothing else.
#7239
Critics' Lounge / Character c&c
Thu 01/03/2007 20:47:53


That's my main game character I've managed to animate him and all that. I just need to know if he is good.
#7240
Critics' Lounge / Re: Some tunes need critic
Sun 25/02/2007 00:00:29
Quote from: Zor on Fri 23/02/2007 04:47:57
Well if you wanted I could remake the whole track, but with a proper drumbeat and some good bass rhythms. Let me know ;)

Please do so. The sample I got was quite excellent.
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