I've an NPC in a room, and none of the interactions I've set are working.
I've got this in the global script:
function cReceptionist_Interact()
{
cSalvComp.Think ("I don't he'd help me if I beat him.");
}
function cReceptionist_Look()
{
Wait (80);
cSalvComp.Think ("That's the receptionist.");
}
function cReceptionist_Talk()
{
cSalvComp.Walk (326, 319);
dSR1.Start ();
}
And none of them are working. I don't know why. I set them through the action menu (the one with the light bolt).
I even copied and pasted a copy of these functions into the room in which cReceptionist resides.
I looked through the manual, I searched the forums and I've looked through the wiki and found nothing. I assume I've made some sort of fatal error that nobody else makes.
Does anyone know how to fix this?
I've got this in the global script:
function cReceptionist_Interact()
{
cSalvComp.Think ("I don't he'd help me if I beat him.");
}
function cReceptionist_Look()
{
Wait (80);
cSalvComp.Think ("That's the receptionist.");
}
function cReceptionist_Talk()
{
cSalvComp.Walk (326, 319);
dSR1.Start ();
}
And none of them are working. I don't know why. I set them through the action menu (the one with the light bolt).
I even copied and pasted a copy of these functions into the room in which cReceptionist resides.
I looked through the manual, I searched the forums and I've looked through the wiki and found nothing. I assume I've made some sort of fatal error that nobody else makes.
Does anyone know how to fix this?