Quote from: aussie on Fri 19/11/2004 10:51:10I'm not sure how the mechanics of this would work, if the gameplay decended in to running up to your opponent and hitting punch as fast as possible, it wouldn't really work.
A couple of suggestions from the most devoted HLoBB fans (I don't know hard these would be to implement):
1. A "plain" level:
- Just run up to each other and punch.
- No bouncing aside from the jumping ability of each player.
Quote from: aussie on Fri 19/11/2004 10:51:10The static punches thing is a good idea, I can probably make them do a bit of damage even if you're standing still when the enemy is close quite easily.Ã, I'll try and do that for when I update it.
2. General stuff:
- Make static punches available (even if these only do little damage).
- Specific speed and punching features for each player. For instance, Henry VIII is big and fat, so he should build up speed more slowly, punch harder and jump a bit less than the others. Ghandi should be super fast, do little damage and jump heaps. And so forth.
The specific player features is already more or less in there, but I couldn't work out what to change for Caesar, Lincoln and Napoleon.Ã, I would probably make Henry slow, but resistant to damage, and Hitler more agressive, and thus have a higher attack.
If you want to fiddle around with the physics values, hit Ctrl-G when playing, the debug gui will be at the top of the screen.
Quote from: Captain MostlyThanks, I must say I was inspired by the quirkyness of your games when deciding apon the historical theme =)
seriously splendid! I'm deeply impressed by how smooth the movement is! Really amazing! Well done!