I'm working on a combat system, I have the animation working with repeatly execute, but when I have the player's health - 10 on it I end up with health ending up in the
-thousands, I havn't gotten the death when reaching 0 yet, I think players won't like dying in 0.10 seconds.
-thousands, I havn't gotten the death when reaching 0 yet, I think players won't like dying in 0.10 seconds.