New screen looks nice.
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Show posts MenuQuote from: Andail on Thu 05/07/2012 18:45:32
students.
Quote from: Ascovel on Thu 05/07/2012 02:21:21
Not so old, but neither am I (speaking in terms of my AGS forums life):
Full version of Little Dreamer. There was an excellent demo released in 2009.
http://www.adventuregamestudio.co.uk/Games.aspx/Detail/1241/Little_Dreamer
Quote from: Armageddon on Thu 05/07/2012 02:11:42I love indigo prophecy.
I actually I rather like when directors do that well, watch Gran Torino. It also had a lot of racism that poked fun at how politically correct America has become, people make a big deal out of everything. Just do what everyone else said, don't be offensive jut for the sake of it, make sure your story fits like Indigo Prophecy or Heavy Rain.
Quote from: Andail on Wed 04/07/2012 22:01:19
If you want to pursue some sort of whacky DOTT-esque graphics, that perspective can work, but for a more realistic art style it doesn't. I think you should draw up a proper perspective system with vanishing points and a horizon etc and use reference lines to get it right. Remember that in a two-point perspective system, you can't position objects outside an imaginary circle that touches both vanishing points, or the angles will be rendered too extreme.
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