Is there a way to get which direction a charater is facing?
I want to play a animate when he thinks about something, But I want it to be able to play depending on which direction he is facing.
Edit: Whoops I think I can just get the loop. /facepalm
Yeah that worked. Charater.Loop to figure out if hes facing left or right.
I want to play a animate when he thinks about something, But I want it to be able to play depending on which direction he is facing.
Edit: Whoops I think I can just get the loop. /facepalm
Yeah that worked. Charater.Loop to figure out if hes facing left or right.