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Messages - EchosofNezhyt

#41
Not really sure what Czechness sounds like. I live in indiana not very diverse in terms of people from different places.

But it sounded good either way :P
#42
The Rumpus Room / Re: Introducing monkey425
Tue 30/04/2013 23:07:13
Quote from: Oldschool_Wolf on Tue 30/04/2013 20:57:03
I can't think of any tips... no amount of advice or books on the subject could prepare me for becoming a father. Just enjoy yourself and make the most of it! They're a bit boring to begin with, but just wait until they're crawling around!

Yeah. They get really interesting after a few months :P
#43
Yeah if you have a accent it doesn't show which means your impersonations are good.

I liked it. (you could hear your breathing a few times other then that quality sounded good.)
#44
Critics' Lounge / Re: Space Man Sprites
Tue 30/04/2013 04:55:51
*Cough* If only Khris or Andail or Shane would give me some input :P
#45
Quote from: Trapezoid on Tue 30/04/2013 03:01:07
Photoshop's okay but the pencil tool at 1px makes staircases when you draw diagonally, not a true 1px line. This is something that bugs me even in some programs specifically made for pixel art.

Gotta clean up lines anywho :P
#46
The Rumpus Room / Re: Introducing monkey425
Tue 30/04/2013 03:57:12
QuoteNOTHING
#47
The Rumpus Room / Re: Introducing monkey425
Tue 30/04/2013 02:21:03
QuoteAnyone have any tips on dealing with the in-laws (lovely people, all the way from Beijing China, don't speak English, and are staying with us for about 4 months).
If they are good people you are already miles ahead of the rest of us.

My son just turned two, four days ago.

Tips? Hope you have a baby that isnt fussy. (I got lucky.) enjoy the time that they can't walk or crawl no matter how much you want them too... Cause when the legs start moving they don't stop.

Also Grats man!
#48
Critics' Lounge / Re: Space Man Sprites
Mon 29/04/2013 23:43:57
Quote from: Armageddon on Mon 29/04/2013 23:22:15
Is it going to be shown at a double resolution like that? Because if so you may want to pick your colors from a more defined palette. As it looks really random grainy instead of suit folds.

Well I zoomed in to see it better and it will be bigger on screen but its about 10 times zoomed in not double resolution.

I messed around a bit with the shading but its so low rez its hard to get the finer details... I think I got a decent form with the shading but it does look basic.

I'll mess around with it.

Heres the original.



I was using the nasa suit as reference.
http://www.nasa.gov/images/content/234060main_spacesuitegress.jpg
#49
Critics' Lounge / Re: Space Man Sprites
Mon 29/04/2013 23:09:57
Thanks yeah. The footing needs changed on the animation. Im not to worried about them though at this point.
My focus is making sure my sprite looks quality enough.



Another quick animation I did a few days ago... (Ignore it also lol...)
#50
Critics' Lounge / Space Man Sprite - LF Input.
Mon 29/04/2013 21:28:31
Alright so I'm working on a spaceman sprite and did a few little animations but this is his base pose.

Hes kinda bent down with his leg on the left is strait and his right leg is bent and facing to your right.

Also the suit is kinda low in the middle but it makes his legs stubby I think? Whats your opinion. I like the general idea I think it needs some refining though.

Oh and the drill ignore it I haven't finished it so the end looks like crap.

The animations aren't finished and were quick ones so just ignore them for now.
#51
Critics' Lounge / Re: My first pixel art
Mon 29/04/2013 21:22:04
Wow its badass.
Idk why but the consept is sick :D
Once you finish it I'll prolly use it as a background :)

The stuff andail said is pretty spot on though it looks great as is either way.
#52
Theres tons of free 5px fonts btw. Cool though!
#53
The Rumpus Room / Re: What's your "Day Job"
Mon 29/04/2013 20:47:25
I wish I woulda had some cool agsers as teachers back in school lol.

Carpet Installation... and freelance artist. (Mostly android/iphone games and some smaller indie/mods).

Future wise? I wanna to be a police officer 100%.
#54
PS3 support for indie titles specially the vita is really crap imo.

Specially the SDK thing for vita... Shame on them it woulda been a cool feature if they supported it more.
#55
The Rumpus Room / Re: The Thread With The Hat
Mon 29/04/2013 08:06:54
Me either so I drew one on my head.... I BID YOU TO DO THE SAME.

Also PAPA Schlumpf
#56
QuoteI am also aware that many game enthusiasts like classical music (see the success of the Skyrim composer's Kickstarter project). However, I think there is a difference between the classical music of a pompous movie or game soundtrack which is easily accessible, and the more artsy complex stuff that the classical music scene prefers.

Yeah true.

Best of luck though with this Nickolas.
#57
Completed Game Announcements / Re: THE BUM
Fri 26/04/2013 20:59:59
Looks good man nice.
#58
QuoteMicrosoft's XBLA policy only allows for one free patch, with subsequent patches requiring the game to go through a recertification process at a cost of $40,000.

Is see a ton of stuff about it costing 40k for a recert process on the interwebs was it not true? It seems he wasn't the only one who said that it to costy.

QuoteHe vowed to never come to PC and it's coming to Steam in a week...

Until he thought about the profits :P It could fund another game.

I don't like him but he could/did make something interesting.
#59
QuoteDunno... some people feel Photoshop is horrible for pixel-art but they are wrong, it's just horrible for them.  The only real negative Photoshop has is the price, which is ridiculous.

Finally someone who agrees. Photoshop is fine for pixel art.

All I ever use.
#60
The Rumpus Room / Re: Number crunchers
Fri 26/04/2013 07:16:34
42
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