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Messages - Edwin Xie

#301
but the walkthrough said "talk to the supply furnisher until she gives you a phone number.
#302
Critics' Lounge / Re: Tutorials
Tue 07/09/2004 05:18:02
You know, I think andail needs to update the first post, some has broken links.
#303
Hmm, if we get along to see the hard-coded scripts it would be VERY VERY VERY useful.
#304
Hmm...I'll try...
#305
That helped a little, but cursor 6 is not shown, just cursor 2. I'll go over the script. If I can't find why I'll modify this post.

EDIT: Yeah, I couldn't find the problem. Do you mind if I post the entire global script?
SPECIFIC PROBLEM: You see, everyone's game has an inventory GUI. The cursor looking button is the select button and that is the problem. When you click it, it was supposed to change to the 'use' cursor but gets its appearance overrided to look like the arrow:

Code: ags

 if (button == 1) 
Ã,  Ã,  Ã,  Ã,  {
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  // They pressed SELECT, so switch to the Get cursor
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  SetCursorMode (MODE_USE);
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  // But, override the appearance to look like the arrow
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  SetMouseCursor (6);
Ã,  Ã,  Ã,  Ã,  }


See what I mean? But now it just changes to MODE_USE and not executing SetMouseCursor (6);. Do you see now?
#306
General Discussion / Re: Gmail
Tue 07/09/2004 00:07:45
Ok, I don't really need a g-mail account so I won't "piss people off by wasting their invites"
#307
General Discussion / Re: Getting grumpy
Tue 07/09/2004 00:05:56
its a "Raise your hand if you are in a bad mood. Thank you." thing
#308
Oh....now I know what text style spelling is....
#309
Critics' Lounge / Re: 3D Cabin
Mon 06/09/2004 04:35:58
If it is yellow, I recommend changing the sky background.
#310
Huh? Aren't submarines supposed to be invented after they did the enigma code?
#311
Oh! In that case, when you (or manannan) do magic make the attacks look better, like those makes you better understand the attacks such as, giving the impression that electricity is flowing out of your hands when Mananan is zapping you. And the "brew a storm" spell, maybe it could form in front of the person casting the spell, then moving towards the person being attacked very quickly rather than just making it form over your head.
#312
General Discussion / Re: Gmail
Mon 06/09/2004 03:25:17
I assume that invites let you sign in for g-mail. Am I right?
#313
General Discussion / Getting grumpy
Mon 06/09/2004 02:51:41
Has anyone gotten grumpy and then started doing wrong in your whole life? I am just wondering how many people has been like that. I have, several times....
#314
Quote from: Ishmael on Mon 16/08/2004 19:45:02
A first-aid you could try is to rename the game exe file to "ac2game.dat", making sure the extension changes, and copying the "acwin.exe" file from the AGS archive to the folder and running it.

I am very confused, does it work for you?
#315
How did you know I was using WIndows XP?
#316
Beginners' Technical Questions / Re: dialogs
Mon 06/09/2004 01:57:54
I agree, why shouldn't it be under 100?

Anyway, I may be able to help you, maybe with an easier way. Now from the manual there is a line that explains function dialog_request:
Quote
dialog_request (int parameter)
Called when a dialog script line "run-script" is processed. PARAMETER is the value of the number following the "run-script" on that line of the dialog script.

Now in the dialog script, lets say the first option is "yes" and the second option is "no". Just type in the dialog script:
Code: ags

// dialog script file
@S  // dialog startup entry point
narrator: "Do you want to continue the game?"
@1  // option 1
stop
@2  // option 2
run-script 1

Now, in the global script, just type

Code: ags

function dialog_request (1){
   if(param==1) {
       QuitGame(0);
        }
    }

#317
Quote from: Scorpiorus on Sun 05/09/2004 07:49:18
..........
QuoteOn the inventory GUI (its a custom GUI), when you click on the select button my cursor changes to the walk icon. What can I do to fix that?
Depends on what you mean by "fix that". Can you be more specific?

On the inventory GUI there is three buttons on the bottom, right? The first one is 'look', second one is 'select' and the third one is 'OK'. When I click on the second one, 'select', it changes to the 'use' cursor but the script overrides it to the 'pointer' cursor. Now, when you click the 'select' button, it switches to the 'walk' cursor, completely ignoring the cursors 'use' and 'pointer'.

QuoteDepends on what you mean by "fix that". Can you be more specific?

"Fix that" means, "I got a problem, ..............(whatever the problem is), what can I do to fix my problem.
#318
*sigh* let me explain, I believe on my computer I can't rename exe files because they are assigned as application therefor there is no file extension behind the file name.
#319
Features......Can't really think of them, the game is great the way it is.
#320
Quote from: MrColossal on Thu 02/09/2004 02:24:42
* They'd remove all the spyware

don't forget that one

:O, you mean that you guys actually written spyware in the source code?
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