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Messages - Edwin Xie

#381
General Discussion / Re: Anvil Studio
Thu 26/08/2004 03:10:36
Whoa, it searches for more dll files than I thought!
#382
It may look crappy on your screen but some other people might not think the same.
#383
Quote from: Hollister Man on Wed 25/08/2004 20:50:41
(In reference to 'Ow my leg!' thread)

Contracthamstring.exe is operating outside normal parameters, please end task and restart.


Howbout this one:

Error: Follicle up-time has exceeded operating parameters, ejecting hair.
Hair motivation complete, process follicle.exe now running in back memory.

That's a good one
#384
And one time when I loaded the game there was a happy birthday song! Maybe I should try out the game instead of asking here for questions................

Oh yeah, an error when trying to enter the tavern ---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
is likely to be a scripting error and not a bug in AGS.
(ACI version 2.61.747)

(Room 48 script line 467)
Error: MoveObject: invalid object number

---------------------------
OK   
---------------------------
#385
Uh, isn't bumping moving the topic to the top? And doesn't he understand what bumping is?
#386
I think you should code it yourself. Like using Run Script on move mouse over hotspot or something like that using SetCursorMode.
#387
Maybe you could try doing a script?:

if (NAMEONEVARIABLE == 0){
  AnimateObject (object,loop,delay,repeat);
  ObjectOff(closedchest);
  ObjectOn (openchest);
  AddInventory (InvItem);
  GiveScore (scorenumber);
  Display ("You have received scorenumber points!");
  ObjectOff(openchest);
  ObjectOn (closedchest);
  NAMEONEVARIABLE = 1;
  }
if (NAMEONEVARIABLE == 1){
  ObjectOff (closedchest);
  ObjectOn (openchest);
  Display ("There is nothing in the chest");
  ObjectOff (openchest);
  ObjectOn (closedchest);
  }
You have to rename the letters inside the (); NAMEONEVARIABLE can be renamed to open_chest, closedchest and openchest is for the object number of the open and closed chest. Scorenumber is for how much points you want the player to recieve. InvItem is what inventory item you would like the player to receive. If you want the player to recieve more items you can always duplicate "AddInventory (InvItem);".  There is a piece of the script called "AnimateObject (object,loop,delay,repeat);", inside the () are, "object", "loop" , "delay" and "repeat". Object is, the object number you want to animate, loop is what loop you want to use to animate it in the object's view number. Delay is how long you want the animation to be. Repeat is if you want the animation to repeat or not. If yes type in True. If no type in False. You can always add it before "ObjectOff (chest);"And "ObjectOn (chest);" and study it to see what makes sense, you will start getting it.
#388
General Discussion / Re: Anvil Studio
Wed 25/08/2004 19:54:46
No one has this probelm before? :'(
#389
Well, you can start locking this by scrolling to the very bottomand clicking the lock topic button.
#390
Alzheimers Disease:

System has detected a bad file "depression.exe" and since you are over 70 that file just initiates the virus "alzheimer.exe".
Deleting memory.....
You now know nothing.................

Death should be like this:

This system does not have enough free memory space and is not stable enough to run. Uninstalling bloodflow.exe...
Uninstalling beating heart.exe...
Shutting down main body system....
Shutdown
Results stopped the brain and the other vital organs...
Initiating stopbodymovement.exe...
#391
General Discussion / Anvil Studio
Wed 25/08/2004 04:36:29
WHen I try to install that there is an error saying that the file "atl.dll" is in use. How can I prevent that?
#392
Cold:

Virus COLD has been detected
Anti-Virus System requests TylenolCold.exe

Taking Tylenol:

Downloading TylenolCold.exe
Estimated time left 10 seconds.....
Download complete
#393
You should probably make it more thin
#394
Also, what is strange is when mannanans brother got his own food...then I go to bed and it shows them having a conversation his brother's food is gone.
#395
On the side of the character view, there is the speed thing.
#396

Strange..after I put Zoraphus's Script in it shows this error:

---------------------------
Compile Error
---------------------------
There was an error compiling your script. The problem was in 'Main script':



Error (line 30): Nested functions not supported (you may have forgotten a closing brace)



Do you want to fix the script now? (Your game has not been saved).
---------------------------
YesÃ,  Ã, NoÃ,  Ã, 
---------------------------

Nevermind, Zoraphus forgot the closing brace
#397
Thanks....but can you replace cursy, texty and bunky with something else?
#398
Manny's brother is still there after I slept! And his food is still is on the table!
#400
AGS Games in Production / Re: King's Quest 2.5
Mon 23/08/2004 05:01:00
I think someone needs to lock this thread... And look at the rules! 2.5 is abandoned and Radiant is working on KQ3!
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