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Messages - Eggie

#1541
Gah! I only found out about this today.

Here's a quick pic of me in my cool-as-cheese Toxicboy(tm) T-shirt. WITH UBER-GOTHIC STRIPEY SLEEVES!!11!!
#1542
We're talking about Minime's thirst for CJ deadishness.
#1543
The Rumpus Room / Re:The MSPaint game
Sun 15/02/2004 19:20:07
The origin of the Zombies

As you can see, Inkoddi came up with the idea and gave Simon and Ralph their personalities...I did the character designs  ;D then loads of other people took it further...
#1544
Critics' Lounge / Re:Bedroom
Sun 15/02/2004 17:23:28
I like it! It has a nice, clean look.

Anyway I think you should make the bed bigger...it looks a little out-of-proportion when compared to the door.
Making it bigger should also take up a bit more room.
#1545
The Rumpus Room / Re:The MSPaint game
Sun 15/02/2004 17:21:12
At last!
They all have names!
#1546
Hang on a minute...It says the 'British ADVENTURE GAMES society'...Does that mean r=that Non-AGS games get to be added to?
#1547
General Discussion / Re:Squinky under trial
Sun 15/02/2004 11:59:34
I rarely remember my dreams...

But once, my sister dreamt she was being chased by a giant jelly. It probably didn't help that I was wobbling a bit of perspex early that morning.
#1548
I vote for Dorcan.
It just oozes with character...just put it in a game with a generic 'detectiveish' MIDI and it would be fine for a serious detective game...
#1549
Critics' Lounge / Re:My first background
Sun 15/02/2004 11:29:27
Bloody brilliant.

Oh! Except for a bit where the tree meets the sky...there's a sort of splodgey look to it...
#1550
Least original entry EVER!
#1551
I think the idea is that they ruin the high-quality script...

Or shumfink...
#1552
Looks awesome!
How would you do those shadows in AGS?
#1553
Critics' Lounge / Re:Town Pic
Fri 13/02/2004 22:17:14
Oooh! I LOVE the colouring!
#1554
Well...I wouldn't say plan EVERYTHING.
Give yourself the flexibility to change stuff half-way through..

On the other hand...every single one of my game-making projects has failed or is gathering dust on my hard-drive after months (maybe years) of doing nothing with it so I probably don't know what I'm talking about...
#1555
Well...whether those puzzles would be illogical or not depends on how well the game is done.
If it's clear to the player that they're in the sort of wrld where those things are possible then I don't tyhink it's unfair to make the player try and think on the same level.
#1556
That game is great. I love how you go into other peoples rooms and snoop about.
#1557
Critics' Lounge / Re:Coraline room 1 for C&C
Thu 12/02/2004 09:34:07
Just draw over it in a new layer in PSP or somthing.

The main problem I think is that she looks a little old. Try making her head bigger.
#1558
Critics' Lounge / Re:Coraline room 1 for C&C
Wed 11/02/2004 22:39:27
Well, you should try and draw your own but just to let you know I'd really love to help with a project like this:

*desperately starts scrambling through the book looking for some sort of referance to Coralines appearance*
#1559
Keep walking while on the moving platform. I couldn't even get on the damn thing.

*squirt*
#1560
The Rumpus Room / Re:The MSPaint game
Wed 11/02/2004 17:51:24
**APLOGIES IN ADVANCE if this doesn't show up. ShitPants hosting (SPhosting to you) is going through a bit of a dodgey period at the moment**

Sorry about the poor quality. It's been scaled down from super hi-res.

One of the games many endings..none of which involve saving 'system of a down'.

NEXT: This voodoo doll looks just like Chris jones.
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