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Messages - Eggie

#1681
The Rumpus Room / Re:The MSPaint game
Tue 11/11/2003 20:52:37
Okay...I wasn't going to upload this but...you leave me no choice!


Darth Gayder Vs Obi Won Canniblobi

Next: An undead creature!
#1682
Critics' Lounge / Re:Alien or something
Sun 09/11/2003 12:59:59
That's a happy walk.
Look at him sliiiide.
#1683
I love those characters!
#1684
Well...I've played Diablo 1 and the dialouge style is pretty similar to the default AGS one.
It may take a bit of nifty GUI scripting to do Shop screens and such.
#1685
The Rumpus Room / Re:The MSPaint game
Sat 08/11/2003 16:36:56

Next: An original torture device
#1686

I suck...   :P
#1687
General Discussion / Re:It's me birthday
Sat 08/11/2003 14:36:10
Happy Birthday.
...
Um...for yesterday!
#1688
Woooh! Awesome!
I don't think anatomy is too much of a problem, as Phil Winslades art teacher said "Draw what yuou see, and your mistakes will be your style"
Your style is excellent!
#1689
Quote from: N3TGraph on Wed 05/11/2003 09:50:15
Quote from: remixor on Tue 04/11/2003 10:55:58
Quote from: SSH on Tue 04/11/2003 10:46:51
Quote from: MrColossal on Tue 04/11/2003 10:42:38
Quote from: remixor on Tue 04/11/2003 09:50:42
Perhaps it has one more use in addition to the two already documented...

i can think of at least two undocumented things to do with that...

Yes, but with Vaseline all over your hands, how would you keep a firm grip on the sheep?


Perhaps Yak's sword could...ah...lend a hand?

even if that worked,
you'd cut open your hands gripping the sword  ::)

Just wanted to add my bit to the neverending layers of quotes.
#1690
Um...there was a boy in my old primary school called Chris Jones...

Yup...
#1691
Hey! they look really cool. Maybe you should pit some shading on their hands...?
#1692
On second thought, it's probably because I forgot to set the Left-click actions for the GUI buttons...

:-[
#1693
Okay...it seems that ,yet again, I have mislead you.
Look like i'll have to re-explain myself...again.

I can't use it on GUI buttons. By this I mean things such as 'Inventory' and 'Save Game'. I'm pretty sure the inventory objects will will work fine.

Here's a section of the code:

function on_mouse_click(int button) {
 // called when a mouse button is clicked. button is either LEFT or RIGHT
 if (IsGamePaused() == 1) {
   // Game is paused, so do nothing (ie. don't allow mouse click)
 }
 else if (button==LEFT) { //left-click, use
   ProcessClick(mouse.x,mouse.y,MODE_WALK);
   ProcessClick(mouse.x, mouse.y, MODE_USE);
   //This is my code. But it doesn't work on GUI
  //   buttons.
 }
 else {   // right-click, look
   ProcessClick(mouse.x, mouse.y, MODE_LOOK);
 }
}

function interface_click(int interface, int button) {
 if (interface == ICONBAR) {
   if (button == 0) {  // show inventory
     show_inventory_window();
  //and these are the GUI buttons that don't work
   }
   else if (button == 1)    // save game
     SaveGameDialog();
   else if (button == 2)   // load game
     RestoreGameDialog();
   else if (button == 3)   // quit
     QuitGame(1);
 }  // end if interface ICONBAR
#1694
Ah...I should explain myself in a more coherent fashion.
Spibbly jibbly plop.

I have the script set up sp that if you right click it runs the 'look' interaction and if you left-click it runs the 'use' interaction.

The trouble is it doesn't register GUI button clicks.
#1695
I'm using a ProcessClick() command in my on_mouse_click function. And, of course it doesn't work on the GUI's....

So...Could i please request some help from people more inteligent than myself?
#1696
I use 800x600 whenever possible.
#1697
The Rumpus Room / Re:The MSPaint game
Sun 02/11/2003 12:59:28


Yeah...I've had some bad experiences...


Next: If The Cohen Brothers ruled the earth. Think woodchippers, people...
#1698
Ho ho ho, Vel.
You and your jokes...

That was a joke, right?
#1699
Dooderly plopface
#1700
Excuse my lack of 1337 knowledge but what does pWn mean?
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