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Messages - Eggie

#1701
The thing that looks like a bank machine says 'Be vigilant, citizen'.
O thought the excessive capitalisation was rather cool once you got used to it.

Oh yes, also. I didn't know it was free until now. Maybe this version won't crash on me like all abandonware versions did.
#1702
Whee! they look great. All pixelly like.  ;D

I think you should remove the gradients.
#1703
It sorta reminds me of The Fifth Avocado.
#1704
Critics' Lounge / Re:Illustration
Wed 29/10/2003 14:46:00
Yeah, that's the one I meant..I didn't know it was CG, though...
#1705
Critics' Lounge / Re:Illustration
Tue 28/10/2003 21:35:18
I just saw a dandruff shampoo advert witch had stop-motion animation in EXACTLY the same style as this...

I kid you not...Maybe it was a Tim Burton tribute.  ???
#1706
Silly forum insult wars..
That's what communism is all about...

To[ FOIV£ GARMS!

5. The one...um...in the Tv studio...Y'know...the MAGS one where you shoot your boss. I just really like it.

4. The Rob Blanc Trilogy. Mainly because they were the first AGS games I played and it was Yahtzee who introduced me to AGS.

3. A Better Mousetrap. Use RunHot spell on Elandra. DO IT NOW!

2. Plurby blurby flweeeurggh burg. I only played a tiny, tiny fraction of it but it ares blimmin' awesome.

1. <Space for Rent, I need to play more AGS games>
#1707
Critics' Lounge / Re:Illustration
Sun 26/10/2003 11:22:49
I'm going to buy this book.
#1708
Your characters are the new pokemon!
w00t!
#1709
I recently downloaded Duke Nukem 3D.

Lemmee tell ya'. It is a RELIEF to play somthing without a many-layererd storyline.

I honestly think a little more action games should concentrate on making games fun rather than trying to come up with a logical explanation for everything...

Cutscene Person: Argh! They destroyed the base and stole my reasearch and have used it to create a solar blam ray that will melt the earth! There is a chance to save it, if you enter the 17 access codes in the-
Player: Shut up! I wanna shoot some fire extinguishers!!

Now don't get me wrong. Storylines in action games CAN work...but mostly they just slow it down.

Metal Gear Solid had a great storyline, great atmosphere but it was still just a game. It was fun, there are weapons scattered about in random places, Snake can fit into a cardboard box but when you're playing it you just don't CARE.

So...in my humble opinion...A game is a game, a brief escape from reality and if they take themselves too seriously it can destroy teh magick!
#1710
It's cool. But the puzles are illogocal and stoopid.  :-\
#1712
General Discussion / Re:Birthday spam!!!1
Sat 18/10/2003 16:19:09
Happy Bushpee
#1713
*coughjackorlandocough*

Cool character. Although it may not work in a game in it' current style.

How many games are you making now?
#1714
The Rumpus Room / Re:I LOVE MARK LOVEGROVE
Thu 16/10/2003 21:42:42
Did he leave his mark on your lovegrove?
#1715
Very mighty indeed! Finally I can rid myself of my 'Egg Head Cheesy Bird' UserName!
#1716
I like the preist...he is spooky but the starbucks guy seems a bit wobbly when compared...
#1717
Well...I only played the demo (Shut up! I'm poor!) but I didn't particuarly like the voice acting, it could have been a little more melodramtic to match the cheesy, cartoon style of the game.

But that's still no reason to give the game such a low score, to give it less than three sort of gives a negative impression while I'm certain that Fatman is not a 'bad' game.

I really should buy it..

* Eggie Starts saving

#1718
Critics' Lounge / Re:Nightmare in the Town
Mon 13/10/2003 16:23:58
Those pictures are nicely composed. You have a sort of 'minmalist' thing going on so i think you should build on that.
One way to do this would be to use as much black as you can and get rid of the gradients. The 'sodt' backgrounds contrasted with the harsh black shadows should be spooky..
But what do I know?
Go with your gut instinct!
#1720
Although that will probably be keyboard controlled.
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