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Messages - Eggie

#401
Because I respect veryweirdguy's authority, I defy Ben's attempt at making this organized and am releasing this:

ANARCHY!!!


It was made over a million years ago in March 2009 and features characters created by Kralex and Bluke4x4. And the project is STILL ALIVE (and still a lot of hard graft away from completion, sorry)!

Here's another thing from it
#402
Some old AGS hand linked to this on twitter a while a go, then Ron Gilbert got in on the action a few days later.
It warmed every one of my cockles.
#403
YES!!

Take THAT, Mortal Enemy Scarab!!
Take THAT!!
Take the fact that I finally won a game making contest and EAT IT WITH PEAS!
#404
I'm not sure any of our votes should be valid.
This is a strange little society we've formed here...
#405
Critics' Lounge / Re: Girl hero
Fri 27/05/2011 00:40:28
The only problem I have with anian's paintover is she's lost her cheekbone characterisation. Don't lose that, that's great.
#406
Ah monsiur, you arrrr lookiing on 'ow ta wrat ah franch assornt a haw haw haw?
Sankfooly ah am le expére on sooch mattres! Steeck wiz me an' yoo will tek too ee' lahke a doock to watre a haw haw haw!!
#407
My towel smells damp, I only just washed it too :(

I would be fucked if I had to hitchhike on a spaceship right now...
#408
Adventure Related Talk & Chat / Re: L.A. Noire
Tue 24/05/2011 15:12:17
Quote from: anian on Tue 24/05/2011 10:34:45
Quote from: EHCB on Tue 24/05/2011 04:07:54
My second problem is that I HATE navigating a 3D world with a joystick. I haaaaaaate it. I HAAAAAAAAAAAAAAAAAATE IIIIIIIT.
Navigating is not so bad compared to aiming in FPS type games.

Yeah, that's what I meant. I always end up staring at the damn ceiling. I don't even like watching competent gamers aim with those things, so jerky and unnatural...
#409
Adventure Related Talk & Chat / Re: L.A. Noire
Tue 24/05/2011 04:07:54
Honestly I don't think the big leap in dominance consoles have taken has much to do with piracy; it's just where most of the gamers are right now. As far as I understand it gaming used to be something done in little secret sessions on bedroom computers, computers are where the work and the spreadsheets are meant to go and it was almost like a secret shame. Now games are big and shiny and accepted and mainstream they live on the television because the television is in the living room and the living room is where entertainment goes.

My two problems with this is that getting a game onto these consoles (even the X-Box arcade) requires so many resources that are beyond the reach of the average talented indie authors that communities like this produce meaning they get stuck on the dirty, shameful end of the market while big developers get to monopolise where the real money and the big audience is.

My second problem is that I HATE navigating a 3D world with a joystick. I haaaaaaate it. I HAAAAAAAAAAAAAAAAAATE IIIIIIIT.

Anyway, what are we talking about? I'm quite tired.

Also, LA Noir is actually inspired by the Max Griff games. there's a secret area where you can see Cole Phelp's framed 'first dollar'. Or there should be, one of those two. Did I mention I'm tired?
#410
The Rumpus Room / Re: The Game Idea Thread
Sun 22/05/2011 06:54:21
It's a device I'm employing called 'silliness'
#411
I don't know how Scarab managed to create four times the game as me in less than twice the time but he's going on my enemy list >:(
#412
Funny, informative and welsh! You have my congratulations, fellow third year animation man. I know firsthand how much blood, sweat and gastric acid goes into making these things so super double plus commendations!

EDIT: And now I'm watching Lance Storm vs Abraham Lincoln so you've reeled me in good and proper. My favourite bit is the intense "Oh, okay"
#413
Done my entry, forgot to look at a clock at any point so no idea how within the time I was. I suspect I went over again though probably not as badly as last time
#414
The Rumpus Room / Re: The Game Idea Thread
Sat 21/05/2011 13:20:27
A 3D racing game called "Drive Safely" set at Victorioa Stiffington's Reform School For Wayward Drivers. The object of the game is to drive safely. Crossing the finish line first is irrelevant if you take unnecessary risks you must DRIVE SAFELY!

The catch? Every single course is loaded with incredibly fun ways to smash your car into a barely moving twisted scrap-heap. Ramps, loops, underwater segments, giant drops, giant snails, giant drinking straws that suck you into whirling blade fans; basically everything fun.

The way I see there's two ways to play it; either basically throw your hands up and say "Okay, here's the joke!" and put up a big 'wall of shame' for the least safe drivers, make the x-box achievements be Stiffington's demerits etc or play it straight, offer no reward for pulling off the insane stunts and make it a pure study of the question "How important to you is winning if losing is more fun?"

I think it's an important message the kids of today need to hear.
#415
Adventure Related Talk & Chat / Re: L.A. Noire
Sat 21/05/2011 13:00:24
Watched my girlfriend play a bit of it yesterday and I was surprised by how pure an adventure game it is in parts (think the Norman Jayden segments in Heavy Rain without the stupid fucking magic sunglasses), I think it's biggest triumph is in it's dialogue system which it makes an exciting part of the gameplay rather than an intermission. However I don't find the characters as memorable as the ones in Red Dead Redemption or the dialogue as well written (in fact I found it pretty 'herp derp, guess which movie I watched before writing this") and the actors do some awful facial mugging which looks pretty silly stuck on the (obviously separately recorded) stiff, awkward, motion captured bodies.

In terms of the driving, shooting, chasing elements I can't really comment since I was basically watching it as a movie. Hannah seemed to enjoy it, I liked the out-of-nowhere bit of platform gaming on the movie set level.
#416
Okay but what if it then said "Noooo, my pet piranhaAAAA! Get back in your TANK! Down boy! Down!"

Tension, amiright?
#417
What if you drill through the floor and then a voice says "What are you doing? My cell's under here!!"
That sounds pretty tense.
#418
Just finally got around to playing Episode 2, as per my predictions (and despite some plodding moments) the storyline does seem to be simmering up nicely *rubs hands in anticipation*
Looking forward to the rest!
#419
You can write dialogue in it quickly! And edit what you've written easily!

It's something it's always it's always done well and it's only got better over time. The switch to object based coding was a stroke of genius, the code for cutscenes is as easy to read as a play-script.

Has anyone here ever used the OHRPG program? It reminds me quite a lot of early AGS in some respects (only for copnsole-style RPGs, obviously) but my God, writing cutscenes is a nightmare; you have to create a new message box, select the option to edit it's text, type out what you want it to say, save it, leave the program, open up notepad and reference the number in your code. There's no way to re-order them so if you want to add an extra line you have to tack them on to the end of your giant list and, worst of all, if you make a spelling mistake in the middle of one the editor works in such a way that you have to delete half the message before you can get to your typo.

Thank you, Chris, for making the process of getting our characters talking and walking such an intuitive process and giving the storyteller in all of us free reign.
#420
Aahhh, I love this kind of film so much. I wish the market for spoofs wasn't so saturated with those horrible Seltzer And Friedberg movies so new talent that that could get off the ground.

Young Frankenstein's a clear winner for me; but I also loved Naked Gun, Airplane, Blazin' Saddles, Top Secret (doesn't quite have the hit rate of Naked Gun but more than enough moments of genius to make it a classic), Toxic Avenger 4, Team America: World Police and Freaked.

In TV terms I highly recommend the show Community which has entire episodes dedicated to parodying movies; the best I've seen being the paint ball episode which takes the initial premise of Battle Royale  then essentially manages to brilliantly send up a different film every few seconds for the rest of it's twenty minutes. Also if you've ever seen an educational video or an episode of Tomorrow's World then Look Around You is bound to entertain. Also, FRANK DREBIN CIDER ADVERTS!

I have to say, though, though I love the genre dearly; it's also given me some of my least favourite films. Namely anything by the previously mentioned Seltzer and Friedberg and the Trey Parker abomination Orgasmo.
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