Oh boy, looks like a few new bugs crept in...
I'm in the process of fixin' them (almost done, will upload soon), but it still has the display text closes inventory bug (even more so, since now for some reason it won't automatically close the inventory guis but gets stuck. only workaround I see is to scrip the closing of the guis, OR just ditch the entire gui label code, as I suspect the two are linked.)
Anyways, I'll upload the "fixed" version soon, and continue to look into this display bug.
EDIT:
In order to get "cleaner" code, I decided to split up the module in two seperate modules, one for the basic interface (inventory gui, verbcoin) and another for the gui-label.
This should make the code more manageable and easier to fix (I hope).
I'm in the process of fixin' them (almost done, will upload soon), but it still has the display text closes inventory bug (even more so, since now for some reason it won't automatically close the inventory guis but gets stuck. only workaround I see is to scrip the closing of the guis, OR just ditch the entire gui label code, as I suspect the two are linked.)
Anyways, I'll upload the "fixed" version soon, and continue to look into this display bug.
EDIT:
In order to get "cleaner" code, I decided to split up the module in two seperate modules, one for the basic interface (inventory gui, verbcoin) and another for the gui-label.
This should make the code more manageable and easier to fix (I hope).