That's nothing to do with this. This allows me to set an interaction for Walk to on hotspots, instead of using reigons.
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function on_mouse_click(MouseButton button) {
// called when a mouse button is clicked. button is either LEFT or RIGHT
// store mouse position in an int
clickedy = mouse.y;
clickedx = mouse.x;
if (IsGamePaused() == 1) {
// Game is paused, so do nothing (ie. don't allow mouse click)
}
else if (button == eMouseLeft) {
ProcessClick(clickedy, clickedx, mouse.Mode );
if (mouse.Mode == eModeWalkto) {
ProcessClick(clickedy, clickedx, eModeGoto);
}
}
else { // right-click, so cycle cursor
mouse.SelectNextMode();
}
}
Quote from: esper on Sun 16/10/2005 07:35:42Me? Canadian? Hahahaha. British, actually.
Hambourkers???
Anyway...Ã, My friend in college married a Canadian girl, and her brother came down for the wedding (Elliot Hird, are you from Canada??? Her name was Kristine Hird, and I think she might have had a brother named Elliot)... He came bearing two of the stupidest potato chip flavors I have ever seen in my life...
Dill Pickle... and Ketchup.
Now, the Canadians seem to be taking over America, because we're selling Dill Pickle flavor in all our supermarkets. The Ketchup brand seems to have yet to catch on though... And also the Dill Pickle flavored popcorn...
Although I must say, prawn chips and mayonnaise and beef chips sound even worse...
Quote from: Gilbot V7000a on Mon 17/10/2005 12:03:02give me a copy NOW! I want walls! lol. So much easier than walk-areas.
But you can paint walls with roommake!
This is not possible with roomedit or agsedit!
Quote from: Gilbot V7000a on Mon 17/10/2005 03:17:37Don't we all?
Well, I prefer the old way, the roommake way...
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