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Messages - Emerald

#321
Quote from: CaptainBinky on Thu 28/02/2008 15:05:58
Well, I think it'd be alright as long as you only included self-nominated entries.

Then again, it seems like there'd be some fear of being seen as a narcissist if you don't nominate yourself for every award in the list.
I mean, very few writers/musicians/artists are 100% satisfied with their own work. Most of them hate it by the time they finish.

And if it's true that your game has terrible dialog/music/art, you're probably not going to want to admit it, unless you really don't care about making games anyway (which I imagine most people do, being on this forum).


Point is, the awards will hardly be very significant, because the "worst music" award will only ever apply to the people willing to admit it, which means there'd probably be 20 games with worse music out there, which defeats the purpose of the award...
#322
Those seem kinda random...
They should probably be awards that people will actually appreciate (not the receiver, but people in general)

Everyone knows that getting 'worst music' is due to having bad music (even if you cunningly disguise the title), and they can appreciate that X game has sub-par music. But 'best use of a copyright notice'? It just makes no sense. Might as well give an award to every game that's released ("Best game with the name 'The Forgotten Element'", "Best game written by Yahtzee this year")
#323
AGS Games in Production / Re: ColourWise
Thu 28/02/2008 14:33:32
Looks interesting... How exactly does it work? You have to make a rainbow or something?
#324
I don't care about the Muslim thing... it just sounds kinda boring in general.

You'd need something more involving happening at the same time. Like, maybe while she's trying to escape, marines are sieging the city and raping people and blowing up schools and stuff...
#325
Then I can call him Lackey...
#326
Quote from: Gilbot V7000a on Wed 27/02/2008 01:48:49
I don't have the patient to read the whole thing, but if you continue to add pointless rants here I may take action, be warned.

...?
#327
General Discussion / Re: Jumper
Wed 27/02/2008 14:34:51
Quote from: Stupot on Wed 27/02/2008 09:01:56
It could have been a much darker, more mature film, and probably would work better for it.

Exactly. Why have Sammy-J if you're not going to let him call someone a mothafucka...?
#328
Y'know generally the exercise goes 'write an angry letter to someone who's upset you, but don't post it...'
#329
Thanks Ben. I'm glad someone respects his fellow humans enough to bother paying full attention to what they say. :P

Anyway, I'm not really interested in perfection, or even what makes a good game, per se. I'm fairly certain that making a good adventure game is like making a good movie, or a good book (or a good story in general) - it's about execution more than it is about theme or subject matter. A great author or director could make any story great, regardless of those things (note for anybody not paying full attention: I am not suggesting that I am a great author or director, I'm simply making a general statement)

However, regardless of whether a story is great or not, there's always going to be people who wont like it, because the theme or subject/genre will never appeal to everyone. For example, I never really liked Schindler's List, because it always seemed a bit tear-jerky for my liking (note for anybody not paying full attention: I'm not saying I don't find the Holocaust sad, I'm saying I don't find it entertaining), but I recognise how great it is, as a piece of film.

So, my basic point is that even if I make a great game, unless the subject matter is popular, most people wont play it (for example, I don't think a single person liked the 'Columbine' idea). (note for anybody not paying full attention: I am not suggesting that I'll be able to make a great game on my first try, I'm simply speaking hypothetically)

If I did spend three years on 'Columbine', and I research every fact, call up the survivors and interview them, hire a professional artist who went to the school to do my backgrounds and sprites, and write an oscar-deserving script, complete with breath-taking voice acting, it might still sink to the bottom of the list, because (let's face it) the only people who'll probably hear about it are the people in the Adventure game community, and all of them have certain expectations for an adventure game.
(note for anybody not paying full attention: Not that there's anything wrong with that - people play games to be entertained, not to experience a representation of the cruelty of humanity)

(another note for anybody not paying full attention: I am not suggesting that you lot wouldn't appreciate an emotional game, I'm simply saying that based on the response in this thread, you lot probably wouldn't like it as much as if I put the same effort into, say, a sci-fi time-travelling game)
#330
It really depends on what you feel like. Fantasy and sci-fi often begin with some sort of overview of the world, so that you're not too lost in what's going on. But not always - take 'Beneath a Steel Sky' for example. That just drops you in at the deep end, really. (At least, that's what I remember - been a while since I played it)

Personally, I'm quite partial to cutscenes, but I think it's always better when a game/movie/book/whatever starts out with a bang - an action scene of some sort, which is proceeded by whatever introduction you want.
#332
General Discussion / Re: Jumper
Tue 26/02/2008 23:43:17
I don't like jumpers. They're itchy. I much prefer to wear a  double-layered t-shirt if it's nippy outside...
#333
Wow, I didn't know we were allowed to do that...
#334
Haha, I think you're missing the ironic undercurrents here.
#335
General Discussion / Re: Best chat up lines
Tue 26/02/2008 19:22:29
Bleh, it always annoys me the way girls roam around in packs. It's like a hive mind - like hitting on 4 people at once...
#336
There's no way that's a girl. How could she be so skinny yet have so many rolls of flab?

I'm inclined to agree with the misshapen penis theory...
#337
Are you using a transformer?

I notice that the power plug to my American laptop gets really hot if you leave it on too long (though it's never burnt itself out...) - which is probably due to the voltage mis-match. I also had an American toaster that damn near exploded when I tried to use it here...
#338
You're not crazy, you just lack my exquisite observational skills...
#339
Quote from: space boy on Tue 26/02/2008 17:48:50
Yeah no offence Emerald, but your way of explaining is a bit foggy.

Pfft. Maybe your way of understand is a bit foggy...
#340
Ooh, ooh, I have a suggestion: It would probably be much easier to spot each other in the airports, and around the town if you had a clothing convention. Y'know, like a uniform.

How about black coats and beige trousers?

The locals will adore you...
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