Both of the games you mentioned were made by entire studios of adults (not hack teenagers who whine about typing class and rip-off somebody else's ideas wholesale because they can't be bothered to come up with an original idea on their own, or a player character that doesn't look like the bastard offspring of Sora and Cloud Strife), adults who have years of formal education in game design, art production, and more. Game studios who can fund their own projects that costs millions of dollars.
You don't have a slim chance kid. you have no chance. It will literally never happen with what you're doing now. ever. Not ever. I know you're thinking "Well maybe if I get lucky and a Squeenix executive happens upon my games and he mentions it to his boss they might contact me and and and" NO.
A million times, no. If the head of Square-Enix called you up and gave you an hour to lay out your plans for this ridiculous series, you would be laughed out of the building. Or more likely, escorted out by armed security and thrown into the street with the rest of the deluded, self-important talentless rip-off artists who drop their shorts to their own sad creations and have disproportionate delusions of grandeur because their insanity runs so deep, they can't even tell that what they're working on is terrible.
And terrible by the standards of other hobby games, not huge professional productions like Kane and Lynch or COD. Do you really think you're even close to that level of talent and skill? Are you that pathetically misguided?
I'd encourage you to continue this as a hobby, something to refine whatever meager skills you have, for personal satisfaction and amusement. but the notion you think you would get the support of behemoth like Square-Enix is...it's sad dude. You're really sad.
If you want even a miniscule chance, here's what you should do: Practice now in high school. Learn how to spell like somebody who isn't a moron. Get good grades and save money and then go to a decent graphic arts college or IT school. Spend some years in there mastering whatever talent you can scrape up, then when you graduate and assemble a portfolio of work that doesn't look like you shot it out of your asshole onto a computer screen, find a game production studio that's hiring. Work with them in your desired area for a while, (a few years at least), and maybe if you're very talented, and very lucky, you'll get a chance to pitch ONE game idea to the studio you work for. Not a series of TWENTY, but ONE. UNO. One game. If it becomes a huge success, you might get to make another and have more creative control.
If you just keep doing what you're doing now (typing like a brain-dead preschooler) with the level of art you're producing (ripping off generic anime character designs and poses, screwed up anatomy and proportions), and producing what you're producing (laughably awful messes that barely deserve to be called games) you are literally insane. Like text-book, Oxford dictionary definition of insane. It will never, EVER happen.
You don't have a slim chance kid. you have no chance. It will literally never happen with what you're doing now. ever. Not ever. I know you're thinking "Well maybe if I get lucky and a Squeenix executive happens upon my games and he mentions it to his boss they might contact me and and and" NO.
A million times, no. If the head of Square-Enix called you up and gave you an hour to lay out your plans for this ridiculous series, you would be laughed out of the building. Or more likely, escorted out by armed security and thrown into the street with the rest of the deluded, self-important talentless rip-off artists who drop their shorts to their own sad creations and have disproportionate delusions of grandeur because their insanity runs so deep, they can't even tell that what they're working on is terrible.
And terrible by the standards of other hobby games, not huge professional productions like Kane and Lynch or COD. Do you really think you're even close to that level of talent and skill? Are you that pathetically misguided?
I'd encourage you to continue this as a hobby, something to refine whatever meager skills you have, for personal satisfaction and amusement. but the notion you think you would get the support of behemoth like Square-Enix is...it's sad dude. You're really sad.
If you want even a miniscule chance, here's what you should do: Practice now in high school. Learn how to spell like somebody who isn't a moron. Get good grades and save money and then go to a decent graphic arts college or IT school. Spend some years in there mastering whatever talent you can scrape up, then when you graduate and assemble a portfolio of work that doesn't look like you shot it out of your asshole onto a computer screen, find a game production studio that's hiring. Work with them in your desired area for a while, (a few years at least), and maybe if you're very talented, and very lucky, you'll get a chance to pitch ONE game idea to the studio you work for. Not a series of TWENTY, but ONE. UNO. One game. If it becomes a huge success, you might get to make another and have more creative control.
If you just keep doing what you're doing now (typing like a brain-dead preschooler) with the level of art you're producing (ripping off generic anime character designs and poses, screwed up anatomy and proportions), and producing what you're producing (laughably awful messes that barely deserve to be called games) you are literally insane. Like text-book, Oxford dictionary definition of insane. It will never, EVER happen.