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Messages - Erenan

#701
General Discussion / Re: The Guitar Challenge
Sat 04/06/2005 07:24:55
Oh, the avatar? Well, yeah, that's Fripp also, but I was actually referring to a different pixel art Fripp, one that wasn't meant to be crappy but was anyway because I'm still pretty much a novice at it. The avatar was an edit of a joke someone made. Who was it? Um... That one guy who always drew samurai, I think... Tsugumo? Or Fable? Ack! Can't recall...
#702
General Discussion / Re: The Guitar Challenge
Sat 04/06/2005 04:56:59
Well, I like it. :)

By the way, are you the same Helm who frequented Pixelation back when it was still up? The same Helm who once commented on my crappy pixel art Fripp?
#703
D'oh! Is that all it was? Thanks so much! ;D

Geez. I tried just about everything else. How could I not see that setting? ::)
#704
I've managed to get the GUI to scroll down when the mouse is at the top of the screen, but when the image is scrolling it has some ugly unwanted colors on it. Then, they disappear after the GUI stops. I've searched the manual and the forums for this, and other people seem to be doing the same thing I am, but they apparently don't have this problem. I can't find any other information on what might be causing this. What's going on? :-\

My image:



When scrolling it looks like this:



Here's my code, in case that helps:

Code: ags
if(IsGUIOn(2)==0 && mouse.y < 4) {
Ã,  GUIOn (2);
Ã,  int gy = -40;
Ã,  while(gy < 0){
Ã,  Ã,  gy = gy + 5;
Ã,  Ã,  SetGUIPosition (2,110,gy);
Ã,  Ã,  Wait(1);
Ã,  }
}
Ã,  
Ã,  if(IsGUIOn(2)==1 && mouse.y > 42){
Ã,  Ã,  int gy2 = 0;
Ã,  Ã,  while(gy2 > -40){
Ã,  Ã,  Ã,  gy2 = gy2 - 5;
Ã,  Ã,  Ã,  SetGUIPosition (2,110,gy2);
Ã,  Ã,  Ã,  Wait(1);
Ã,  Ã,  }
Ã,  Ã,  GUIOff(2);
Ã,  }Ã,  


I don't understand what the problem is. I thought that maybe it had to do with making the GUI's y value less than zero, but putting it all in positive values didn't seem to change anything.
#705
I'm still extremely new here, but I guess I'll just post my pic anyway. 8)

#706
General Discussion / Re: The Guitar Challenge
Wed 01/06/2005 20:06:39
Yeah, I didn't even touch the EQ before I recorded it because I'm lazy like that. Also, my microphone is a piece of junk. But thanks for the compliment. :)

I've played for... um... nine years now.
#707
General Discussion / Re: The Guitar Challenge
Tue 31/05/2005 22:11:40
#708
Nah, I plan on being here for a while as I intend to start making games with AGS. All the same, you're the winner. Be happy that you won. I'm just honored that you think mine was the best. :)

I have to ask about the competitions, though. Is it generally the winner of one competition that makes the next one? The page of activity descriptions doesn't make that clear for the tune contests. Is that accurate?
#709
Hi everybody. I'm new. I just registered.

Anyway, I think I got a little carried away with this...

I put a few different themes from Air Fortress on NES in there.

My version
http://www.geocities.com/myrrwyn/AirFortressOne.mid

Original themes that I incorporated, for reference:
http://www.vgmusic.com/music/console/nintendo/nes/AFLevel_1.mid
http://www.vgmusic.com/music/console/nintendo/nes/AFLevel_Intro.mid
http://www.vgmusic.com/music/console/nintendo/nes/AFLanding.mid
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