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Show posts MenuQuote from: Trapezoid on Wed 11/06/2014 22:39:51don't try and read it, I fattened all the text.)
Quote from: Armageddon on Tue 10/06/2014 23:57:32
It's like you guys have never played a Resident Evil game. Tank controls make perfect sense, forward moves your character forward. It's pretty easy to ignore the camera angle and just know that when you press forward the character will move forward, right?
Quote from: jwalt on Sat 26/04/2014 04:45:29
Quote from: Trapezoid on Sat 07/06/2014 20:00:04
attempts to set up goals that are organic and character/storyline-driven has, so far, resulted in a rather linear vertical line.
Quote from: Andail on Mon 02/06/2014 19:07:28
Eric, go finish that game of yours!!
I love those puzzle ideas.
Quote from: Misj' on Sun 01/06/2014 10:51:45Allusion doesn't make a story.
Quote from: Gribbler on Tue 13/05/2014 19:36:51
At the very early stage of Broken Age production they released a video of Schafer and Ron Gilbert discussing the game and the impression I got from it was that Gilbert seemed like a conceited person. I was like, this is a guy who made my favourite game of all time? I may be wrong of course, after all, it was just a 15-minute video but he didn't seem like a likeable person, more like a baffoon really.
Quote from: Ghost on Sat 17/05/2014 00:45:33I think there IS a version that also has screenshots but I can't find it off the bat.
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