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Messages - Eric

#82
Congrats, Selmiak! And thank you for the pity vote!
#83
When is Mittens usually held? The Pop Culture Association is meeting in New Orleans this year in the first week of April, and if any academics are among you, I'm sure they'd love some adventure game related presentations.
#84
Critics' Lounge / Re: Too cartoony?
Mon 18/08/2014 20:34:21
Quote from: CaptainD on Mon 18/08/2014 19:52:19
How dare you, sir!!  I could easily do a serious game using my Captain Disaster graphics.  Well... okay... maybe I oculdn't.  (roll)  But I still feel you could create a serious game with "cartoony" graphics.

I don't disagree with that! I am sure I could think of examples if I had a couple of extra minutes. But I think you have to work extra hard to change those perceptions. Sometimes, that can be done to great effect. Something like Persepolis, maybe, is demonstrative of a creation where the simple cartoony graphics inform the serious story.
#85
Critics' Lounge / Re: Too cartoony?
Mon 18/08/2014 17:56:47
I disagree with Captain D -- I think the art style goes a long way toward defining the tone of your game. Are you doing a hardboiled private detective game? This art style will inevitably lighten that mood. You can still do serious and cartoony, but you need to be aware of how the art style sets the expectations for the tone your game will provide.
#86
Off to play Gorillas for five hours. Thanks a lot, Calin.
#87
As someone who has drawn Johnny Theremin fan art, I'm in. Spot reserved.
#88
The Rumpus Room / Re: AGS Mix CD
Wed 13/08/2014 15:49:43
I humbly suggest T.Rex's "20th Century Boy" as one of the rejuvenating tracks. I'm loathe to take spot #1, though this has had that spot on many of my own mixes.
#89
Critics' Lounge / Re: New book cover
Mon 11/08/2014 22:14:10
The big thing for me: allow space at the edges of your composition. Don't align Novellsamling to the very bottom.
#90
The Rumpus Room / Re: Happy Birthday Thread!
Sun 10/08/2014 21:23:35
Happy one, AGA!
#91
AGS Games in Production / Re: Danger Mouse
Fri 08/08/2014 16:12:28
This is the greatest. It's fantastic. Whenever there is trouble, it'll be there!
#92


I've been re-reading the Arthurian legends as of late, and I wondered -- what if it weren't the Lady of the Lake, but the Sword in the Ocean?
#93
Quote from: Snarky on Sun 27/07/2014 13:01:35
-New England. (I was thinking specifically New Hampshire or Maine. I was up there once about 10 years ago, and really liked the landscape along the coast. We also threw around some other possibilities, like Cape Cod or Vermont.) Shouldn't be too hard to find a place because of all the cabins catering to autumn leaf-color tourists. Probably fly in to Boston, might be possible to get a train from there (depending on where exactly we'd go). In terms of attractions we could take a trip to see Salem, for example.

If you'd done this last year, I could've made it! :-\
#94
Quote from: selmiak on Thu 17/07/2014 06:46:04
if pixelart: maybe

Mine's drawn as vector, so resizing is lossless for the most part, but that' same good point to make!
#95
A related, piggyback question: if you have a room where your character size is down scaled by too much (I notice the animation hangs on every other frame at about 15%), is it a better practice to switch views to a smaller version of the sprite?
#96
Quote from: Misj' on Wed 16/07/2014 21:26:25

(my votes: #2)


Thank you for the vote!

My own additional votes were for 1 and 12!

3 almost got my vote. How funny that we both wrote about exploding suns!
#97
If we're going farther afield of pixel art, I recommend Manga Studio 5. My personal favorite non-vector, tablet friendly program.
#98
Any program that can save a png will work for AGS. MI2 and SQ4 are both pixel art games, if I recall, so you want something that will allow you to work in that format. You may want to check out this tutorial, which uses Photoshop: http://2dwillneverdie.com/tutorial/pixel-a-capcom-background/
#99
The Rumpus Room / Re: Happy Birthday Thread!
Tue 01/07/2014 06:03:50
Happy late day, tzachs and Gurok!
#100
Quote from: Ghost on Sun 29/06/2014 01:59:09The movie was directed by Michael Bay

I thought it was Brendan Small?
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