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Topics - Estaog

#1
Hey guys, is there any way to simulate an animation background with more than 4 frames? I don't know if I can do it with objects, I just wanted to get an opinion first.

Thanks :).
#2
Critics' Lounge / WIP - Need help
Mon 25/09/2006 18:25:56
So I decided to draw this bunny today, and I suddenly had to urge to make it look nice in Photoshop.

So I scanned it, opened it with Photoshop, and tried this:

I copied the image from the background layer to a new layer, and set it to "Multiply", and created another layer under it. I then deleted the background layer and started erasing the areas of the paper scan so the paint wouldn't look all dott-y. After erasing it, I went on the bottom layer and used the paint brush to start coloring. Here is where I got so far, need some tips on how to make the outline look nice:

http://www.2dadventure.com/ags/RabbitWIP.jpg

BTW the image is a bit big.


#3
General Discussion / Stupid PSP9 question
Sun 24/09/2006 14:48:43
Ok I know this is a stupid question, but how the hell do I use the polygonal lasso tool in paint shop pro 9? It's just not there, iv tried everything, the only relevant tool I can find is the magic wand tool but that just doesn't work.

Thanks :/.
#4
General Discussion / Broken Sword 1
Tue 05/09/2006 02:32:04
I'm currently playing Broken Sword 1, and watched the cutscene at the castle (where you go down the secret passage). Now, it felt like the cutscene ended prematurley somehow, where does he get the name? What was down there? Why doesnt he tell the girl anything about it? There wasent and speech at all in the scene, if it crashed or something, can someone tell me what happened exactly down there please? Kinda ruined the plot of the game :/.
#5
Hi, I'm new here  :D.

I don't know if this belongs here or not, but it was the best place I could see.

Can anyone please direct me to a site that contains the Monkey island GUI (the enhanced version that was used in Secret of monkey island CD-Version), and a program that extracts the recourses stored in the monkey island files (i.e. backgrounds etc).

Thanks :).
#6
Critics' Lounge / A golden sword!
Wed 06/04/2005 20:42:09


A golden sword stuck in a pillar shaped stone. I did this for practice with my tablet, and it looks very empty.
#7


So, did you guess?

Yes, that's right! I got a tablet!

*cheering of fans*

It's really hard to get used to it, especially when trying to do strait lines. I still can't understand how people do all those good drawing with them, its so hard. I use a program called Corel Art Dabbler, which I got with it. I also got a ball-less mouse with it which I don't know what it does.

Does anyone have any advice to help me get better at this, or better yet, point me at a tutorial? Thanks.

And yes my name is Dassier  ::).
#8
I'm kind of in a hurry so I won't be getting into much detail. I just want to know how to make a curve in Photoshop (I think it's with the pen tool, but I can't work it).
#9
Do you think they will ever be invented? I mean you can pretty much play any other game type in a multiplayer mode, why can't we play adventure games? When I think of multiplayer adventure games, these things come to mind:

-Solving puzzles with friends.
-Trading inventory.
-Chatting.

...and many other wonderful things. It shouldn't be too hard, right? Considering you can pretty much go into a new world with today's online role playing games (like World of Warcraft), a  2d multiplayer game would seem like child play.

Think of the possibilities this would open for us adventure game lovers! We could (if ags would support them that is), create things like The Sierra Network, and have fun running around and solving puzzles.
And it wouldn't be long before someone makes an rpg game with ags, which would be really fun to play.

Bah, I don't know why I am writing this anyway. I'm probably the only one who thinks about it this way.
#10
General Discussion / KOL!?
Fri 25/03/2005 16:59:17
Does the ags clan still exist? Do any ags`ers still play kol?

Thats all i want to know.
#11
Yep thats right, i finally got to it:

The sketch:



The image:


This is my FIRST EVER attempt at this, and i think it came out quite nicely.
#12
I feel kinda stupid for asking this, but the gui wont show up:



Now "persistent" should mean it will me be there from the beginning, but it just wont show up. The other gui shows up no problem. Is there something I forgot to do?
#13
General Discussion / Free Music
Sat 19/03/2005 21:21:52
Is there some sort of site which has free music i can use in ags? I would like to have a cartoony sort of thing, like the one in fatman.
#14
General Discussion / Final Fantasy 10
Sat 12/03/2005 17:57:23
Im sure you guys played this game, but if you didnt, dont read this.

I am trying to get wakkas second sigil, but it doesnt seem to want to appear in the league game. I got all of his overdrives and played league games for about 2 days. It just doesnt want to appear. Is there some sort of trick or cheat that will make this process shorter?
#15
General Discussion / Pester Quest 2??
Sat 12/03/2005 09:00:37
I was wondering if anyone would be interested in this project. The game could feature more members of the ags forums, and have more rooms. I am willing to work on it if anyone else could help me with the art or something. I already have some funny ideas the would be great in this sort of game.
#16
Critics' Lounge / Living Room / Corridor
Fri 11/03/2005 13:34:02
As you can see, i used Aussie`s tutorial:



Unlike all my other art, i am quite proud of this, and am looking forward to making a game using this style. Id like to get some tips from Aussie, if he (or she?) can. The black things in the background are:
a) A curtain
b) A table with a pot and 2 candles
c) A tv
#17
General Discussion / New to Photoshop
Tue 08/03/2005 15:30:08
I recently got photoshop (was actually like 15 minutres ago) and its so complicated than artgem! It has so many artistic options i never seen before. The thing i want to know is how do you turn off anti-aliasing? After i select the fill tool some options appear on the top. Like opacity, tolerance, contigous ecc. Anti-aliasing is also there but thicking the box next to it doesnt seem to make any difference. Thanks for the help guys.
#18
Critics' Lounge / New Room
Thu 03/03/2005 19:56:40
Hey guys what do you think:



I tryed to get a new style, using tick lines for the outlines, and normal lines for detail. I was aiming for the "simple" look, and it turned out quite nice, in my opinion. C & c and edits are welcome.
#19
Critics' Lounge / Stan`s Shop
Wed 02/03/2005 20:38:51
What do you guys think:


It seems to stand out a bit for the reason that the original background was handdrawn and my edit was done with a mouse.

Any edits and c & c is welcome.
#20
General Discussion / Stan`s Coffin Shop
Mon 28/02/2005 22:25:49
Hi, it's me again. I need some help in finding a place where to put stan's coffin shop.

There is option A:


Option B:


OR

Post your own suggestions.(Like for example the forest).

Thanks.
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