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Messages - Estaog

#361
General Discussion / Sprites!
Tue 22/06/2004 20:10:46
Hey everybody, list all the websites you know that have a collection of sprites (preferable monkey island, sam and max or day of the tentacle) here!
#362
iM GUESSING IT WILL BE PRETTY INTERESTIONG SCINCE YOU PLAY A PART OF MONKEY ISLAND!!!

And no it wont be that long, just a funny joke.
#363
Good news, the creator of max giffs just game me permission to use his character, as for Esseb he didnt send back yet. The game has beed about 40% completed. A bit more than half of the art is sompleted, will have about 15 areams. 10 completed. You will get to go through dangerous forests, and there is a surprise!But i wont spoil it.The movie will alse be quite funny.

Question:
Should i make the movie a playable, or just a long cutscene?
#364
General Discussion / Re: What we should do!
Tue 22/06/2004 13:33:47
OK but he really pisses me off sometimes.
Anyways about the project, im postponing it for a while (untill my game is ready and all) so people can see what i can do. And about wanting to get all the credit myself, i was not gonna do that. I was gonna give credit to every sole (if you have one  :P) that helped made the game.Any one who liked the idea can still contact me.
#365
General Discussion / Re: What we should do!
Tue 22/06/2004 12:54:29
Quote from: Os àšltimo Quão Queijo ^_^ on Tue 22/06/2004 11:35:36
Sounds to me like Tanker just wants other people to work on something that he will be able to claim his own... after all, thats what you're all about isn't it? :-\

Fuck you asshole!
You keep coming up with these post making remarks about me just because i asked to make a walk cycle.And i am making a game if you would look in the games in production section blind ass!
#366
General Discussion / Re: What we should do!
Tue 22/06/2004 11:15:46
I may be a newbie now but one thay il bet better!!! *wakes up from dream*

Thats exactly why i told people to make it a team projet so if i suck (according to you that is) there will be better rooms in the game.And i still say it will be a good idea, lets just make the demo first and see how it turns out.
#367
General Discussion / Re: What we should do!
Mon 21/06/2004 21:34:51
Ok so anyone interested can just send me a message in this form:

Name:
Difficulty of Room:
Notes(How the room will be etc):

Hope te hear from many of you!
#368
General Discussion / Re: What we should do!
Mon 21/06/2004 21:18:44
Quote from: dg on Mon 21/06/2004 21:10:56
or did you mean each person making a room with puzzles etc (i.e. not time-limited, so more like a typical room from an adventure game).

Thants what i mean.And yes i do understand you, barely :P. So who is interested, i was thinking making a 3 room demo first, and if it turns out good we expand it.
#369
General Discussion / Re: What we should do!
Mon 21/06/2004 21:00:42
I dont agree.We could add music and cartoony characters, jokes and stuff like that, it might turn out good.
#370
General Discussion / Re: What we should do!
Mon 21/06/2004 20:39:28
Il simple it down for you:

You create an easy room, i create a medium room and another guy creates a hard room. Now you have to  escape from each one of these and then begin the new room.Every room will have its character, and it will be harder than the last. As for the last part we make like a big hall, full of the characters that took part in the game,and they talk in the background while you control a character and to finish the game you have to go upstairs and sleep (Use the bed). Understand now?

#371
General Discussion / What we should do!
Mon 21/06/2004 19:07:45
You know what i think we should do, we make an application thread for people who are interested, and then who signs in will make a room, we join then and wola!We have a game.It will be in a cartoony sort of way and will use different characters.You see the rooms will vary difficulty.So you first start from an easy room, pass it and end in a more difficult room.The rooms will be like Escape From a Small Room 1: The walls are closing in (by leagel_my_deagle).In the end we will make a room with all the characters discussing their progress (you know what they did and stuff, sort of like a party) and you will controll one character, walk him upstairs and go to sleep.Then the credits pop up bla bla bla. So what do you think?
#372
Quote from: Tanker on Mon 21/06/2004 13:39:12
I was planning on giving them credit,

And im about to ask them now.
#373
I was planning on giving them credit, but when you download them it dosent say anything about only using them for a ron game, but if you say so il ask him. How do i contact this guy?
#374
Never mind i fixed it
#375
Hmmm.... worked fine for me, and i belive you can do stuff while they are talking, but i am not sure. Maybe you disabled the music from the setup?
#376
I searched the net and couldnt find any animations of LeChuck. Basically all i need is the sideways animation. It will be used in my game in progress Quest for Cinema in a cutscene. Your name will be mantioned in the credits. Any one interested?
#378
Yea i know that i just tough that might fix it. But then again the problem could be somewhere else.
#379
That fixed it, thanks a lot.
#380
Quote from: Qwerty on Sat 19/06/2004 09:07:11
Run script (And script is: DisplaySpeech(GetPlayerCharacter(), "Speech...");

There is your problem. You have to use DisplaySpeech (Character number,Message)
See the manual for questions like these.
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