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Messages - Estaog

#421
General Discussion / Image problems.
Mon 14/06/2004 11:04:14
I keep uploading gifs but they look like this :



Why? The .bmp looks fine but you cant upload it there.
#422
Critics' Lounge / Re: Man in a cow siute!
Mon 14/06/2004 10:59:41
Edit it please.
#423
Critics' Lounge / Re: Floppy art!
Mon 14/06/2004 10:03:24
Ok thanks for all your help.
#424
Critics' Lounge / Re: Man in a cow siute!
Mon 14/06/2004 08:06:45
What do you think of this animation:

Any suggestions, improvments?
#425
Critics' Lounge / Re: Man in a cow siute!
Mon 14/06/2004 07:14:26
Quote from: OSC on Sun 13/06/2004 21:09:32
as far as i can see you've just taken the ron cow character, and are asking US to animate it for you...

Actually i did take it from ron, but they give them away for free, so i can do that. As for the animation i actually animated quite a lot of it. But i couldnt do any walking animations.

Thanks a lot Finis Mundi, that really helped.  ;D
#426
Critics' Lounge / Man in a cow siute!
Sun 13/06/2004 21:07:49
Hey can someone make me a walking animation of this guy?



Just do him walking right for now.
Thanks
#427
In ultimate paint, how do you make a box with typed sizes. Like you tell it be 20 by 30.  ??? ??? ???
#428
Quote from: Darth Mandarb on Mon 07/06/2004 04:26:21

This might not be what you're looking for, it's just something I did (for another project) awhile back.Ã,  But maybe it'll be enough to get you started on your own!



Hey i think i will use that as the inventory floppy. Mind if i edit it?
#429
General Discussion / Re: Commercial games!
Mon 07/06/2004 12:04:01
Actualy what i meant by tanker was refering to the guy that works the tank. Perverts.
#430
Ok i re-linked the chiken picture. Thanks for all the help (sarcasticly speaking). :P
#431
Critics' Lounge / Re: Floppy art!
Mon 07/06/2004 11:37:41
I wanted the floppy to look like its loosing the sliding thing on the top. But at that size its quite hard to put much detail in it. Can anyone edit it or something?
#432
Critics' Lounge / Re: Floppy art!
Mon 07/06/2004 09:25:10
Nah if i enalrge it it will loose its original form.
#433
Critics' Lounge / Floppy art!
Mon 07/06/2004 08:40:18
Hey i drew this broken floppy, any suggestions?
#434
Yea ok il try. BUT IM KEEPING THE CHIKEN muahahahhahahahahha!
:D
#435
Adventure Related Talk & Chat / Floppy art!
Sun 06/06/2004 21:13:53
Ok i need the following pictures please  :) :
A) A floppy with the sliding thing broken.
B)A floppy with some tape on it.
C)A floppy with some tape and a yellow sliding thing on it.

I dont know the measerments exactly but they need to be pretty small.
#436
General Discussion / Commercial games!
Sat 05/06/2004 08:56:09
Has anyone here ever want to release a commercial game? Well i do. I am currently working on my first game ever (Probably not commercial but what the hell).I know the basics in pascal and a bit in c.BUT i am not good in animation.In fact i am using the characters from Ron.Was the adventures of fatman created by one user?Or am i just getting over excited?
#437
Or i could just use MovecharactertohotspotÃ,  ;D .
#438
General Discussion / Run sierra games
Thu 03/06/2004 13:37:00
Is there some sort of programm that helps windows xp run games like space quest,kings quest and leisure siute larry? Thanks
#439
How about sam and max , Is it good?
#440
What you mean i do sort of like this:
if (bla==0) {
  game.auto_use_walkto_points = 0;
  displayspeech ("I cant see from here.");
  }
if (bla==1) {
  game.auto_use_walkto_points = 1;
  displayspeech ("Its a box.");
  }
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