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Messages - Etcher Squared Games

#41
General Discussion / Re: Hey! I Wrote a Play!
Sun 11/12/2005 03:32:16
In a way it reminds me of the "Cube" movies.  Was there any influence from that?
I read the script as it went along.  What were the (beat) things?  I didn't hear anything like that (probably the limitation of microphone).
#42
General Discussion / Re: When to break up
Mon 28/11/2005 16:31:56
Another part of this issue is that I can't just move out any time I want.
I still have my house up for sale without bites.

Once that happens, then I could move out, but I'm not itching to quickly move into the apartment.  It's just something I want to do when I do sell it.

I know it must sound odd to all of you this "desire to live in an apartment".
It sounds silly myself, but, it's just where my life is heading and what I want to do.
I never wanted my house in the first place.  The ex-wife wanted it but I didn't care either way.  After being a house owner for 2+ years now, I now know it isn't my thing.

We actually had a big discussion last night and she seems to be accepting the idea a little better, even saying
"I just wish you could just move out and get it over with"
explaining that the tension is something really getting to her. 

I've thought about temporarily moving back to my house, but again, I'm just not in a hurry to get out.

Things seem to be getting better.  But I won't post here anytime something dramatic happens.  I realize no one will care about that.  I just needed help getting my thoughts straight.  Yeah you are all strangers around the world, but I thought maybe I could dive into a world's worth of experience into what is going on...

for that I thank you all.


#43
General Discussion / Re: Scriptable MIDI maker
Sun 27/11/2005 18:04:10
I had planned several things to make it easy.Ã,  For now you have to specify "whole", "half", "quarter", but I was going to make it where you could also specify an integer too.Ã,  Ã, 

But at the same time, if this gets interest I'm willing to listen to suggestions if the current syntax doesn't look promising.
#44
General Discussion / Re: When to break up
Sun 27/11/2005 15:25:09
I figured that would be some of the replies. I'm not surprised.
Was just hoping for additional adivce/support is all.

Thanks anyway.

I've just chatted with all I can about it.  I figured I'd try here.
#45
General Discussion / When to break up
Sun 27/11/2005 14:32:49
For a post like this, part of me wishes I'd post more stuff around here so that all of you could know me better.Ã,  I read many posts, I just don't always have things to say about current topics.Ã,  So, I apologize for bringing up what may be a tough subject without many of you having much background on me.....

[and I apologize for any bad spelling/grammar for I am typing fast]

Unfortunatly my relationship has gotten to a point that thoughts of break up have been lingering in my head.Ã,  I've chatted with many trusted friends and I've gotten a rather 50/50 outlook on things.

I'll sumarize the 2 most important feedbacks I've gotten so far.

1. (From a female friend of mine I consider a sister)
You need to do what you feel is best.Ã,  It's of my opinion that you will KNOW when you are with someone you are meant to be with any lengths.
She asks me several questions of how I'm feeling about things right now, and the majority of them are "I'm feeling neutral with a trend downward"

2. (from a male coworker)
Man, you don't want to do that.Ã,  You'll be fine after a week, but on around week 4 you'll be crying, you'll be horny and wishing you had someone back.


#1 I trust more because she is more sensible in her logic.
#2 Is a male who got divorced last year who went through what he mentioned.Ã,  But is now glad he is divorced.

I'm already realizing that so far it sounds like I'm favoring break up, but that's not my intent.Ã,  I'm trying to give the facts as they are.


The majority of this started about a month and a half ago.Ã,  I live with her in her house.Ã,  But I just got this itch/urge to be on my own again, but still be with her.Ã,  I'm more of an apartment person. I never liked the idea of living in a house. The only reason I own a house still right now that I'm still trying to sell is my ex-wife wanted to live in a house.Ã,  It's now been on the market for 6 months without an offer, so that isn't helping me in terms of trying to like houses.Ã,  [add on- I can't move out until I sell the house, so I'm in no hurry to get out]

So, after much thought, I mentioned to the girlfriend that I want to simply move out, get into an apartment, be on my own, STILL DATE HER.
"nothing is wrong with us, nothing is wrong with YOUR house, I just don't want to me in 'A' house, I don't want to be away from you, I just want to be on my own. It's not you, really!"

I knew this would upset her a small bit, but that reaction and continued reaction I get from her has been seriously disappointing and saddening.

First I got a huge death look from her.Ã,  Second, regardless my reassurance, she's still to this day under the impression "Oh this is the beginning of the end, bla bla"Ã, 

about 2ish weeks ago, I even bought her a promise ring, which I thought/hoped would help things.Ã,  She seemed all smiley for a day, but she's still hating the idea with a passion even reiterating
"I don't like the idea and I don't SUPPORT the idea"

ouch
ouch
ouch

it's one thing for here to not like it, but not to even support her own 1 year boyfriend in something he feels he needs to do.


In this past month I've also realized some ugly adjectives about her that I simply didn't realize (or ignored) about her up until now

1. uptight (i'm not trying to be cruel here, just truthful)
She has come off, dare I say, bratty
2. lack of self confidence
She always mentions how she is a strong women, but this situation is NOT helping her case.
3. angry
Like in general, I know she can get angry, but this shows her as a generally angry person now.


The biggest con here for me is...
I don't feel like I can communicate to her anymore, and that is my #1 most important thing in a relationship.Ã,  I do not ever want to lie or hold back things from my significant other.Ã,  But I don't feel like I can tell her things anymore.
When I try to talk about this move out thing she gets very teary (expected) but she gets in this mode/mood where it's just not worth talking to her about.Ã,  I know when I get emotional to a certain degree I'm better off walking away and not talking about it untill I cool down.Ã,  She gets emotional but doesn't cool down, and if she does, she just gets emotional again when I try to talk to her about it.

And sadly things about her are annoying me now, but I won't go into detail here...

THE GOOD:
When things are calm and such, and not much is going on, then things are "OK" with us.
But i guess this "THE GOOD" section isn't all good because she's told me that when it's not a subject that's in the open, she goes in denial about it and is just hoping that it won't happen.Ã,  That seems a horrible way to deal with it.

Maybe this post is a self convincing reason to break up I don't know.
My friend/sister asked me
Do you see yourself marrying her and spending the rest of your life with her...
.....
.....
....
.....
.....no....

Is that enough right there to end it?Ã,  Do I need to work with it some more?Ã,  Is there more detail I need to give for people to give a better opinion?Ã,  Should I just shut up, stop complaining and get on with my life?

help...

thanks
#46
General Discussion / Scriptable MIDI maker
Sun 27/11/2005 04:57:57
Greetings AGSers,

I've been working on a project for a short while that I wish to present to you all.
This was an idea I had for myself while trying to create music for a game I am currently working on.Ã,  I know Anvil Studio exists and such, but I found it to be difficult for me to use sometimes.

So, I embarked on my own tool that I call the "Scriptable MIDI Maker" or SMM.

You can find my first somewhat-working prototype at
www.etcher2games.com/smm/SMM.zip

In this zip file you will find:
1.Ã,  ScriptableMIDIMaker.exe
2.Ã,  Mary.txt
3.Ã,  Mary.mid
4.Ã,  Jethro Tull Aqualung.txt
5.Ã,  Jethro Tull Aqualung.mid

#1 is the EXE itself, naturally. This was written using Visual Studio C# with .Net framework 1.0. You will need the .NET redistributable 1.0 found here:
http://www.microsoft.com/downloads/details.aspx?FamilyID=d7158dee-a83f-4e21-b05a-009d06457787&DisplayLang=en
I know that's 20 megs but C# is what I'm most familiar with right now and is the only language I have on hand.Ã,  This MIGHT work with future versions of .NET, but I can't really test it right now.

#2 is not only a sample file of "Mary had a little lamb" but is also a nice how-to for using this.

#3 is the compiled result.

#4 and #5 are the input and output files for the first measure of Jethro Tull's "Aqualung."Ã,  I have the sheet music for it and I thought I'd give it a try.


The intended audience of this software are people who want music in their game, but aren't necessarily hugely musically inclined or people who are intimidated by current music solutions.

Right now it's even a little scary to use my software because in order to input notes, you need to know the 0-127 value of the note you want.Ã,  I plan to change this in the future to have better constants so you won't need to know these items. (60 is middle C and each # higher or lower is a half step higher or lower...)

Also, to pick an instrument, you need to know the 0-127 value (I have a link in the Mary.txt to the list of instruments).Ã,  In the future, there will be constants for that too.

Currently, you can have up to 16 separate instruments.Ã,  Each instrument can only have 1 note playing at a time.Ã,  This, too, will change and will be improved.


But before I go making advancements and improvements to this, I'm showing this prototype off now to see

1. Is it needed?
2. Is it useful?
3. Would some people like scripting MIDI files or would you all rather use Anvil studio or what ever alternatives that exist?
4. Is there already a scriptable midi maker that I somehow just missed in my Google searches in the hopes that I'm not making something that already exists?


I would appreciate any/all comments about this. Please feel free to create your own songs (limited as they might be) and see how you like this. Thanks!


[edit]
Error checking is not very good right now. Please be aware of this.
#47
General Discussion / Re: Earlobe issues
Mon 07/11/2005 16:15:59
I know what you are talking about.
I get them but they go away on their own for me.
They also seem to alternate ears when I do get them.
Very odd.
I'd say, no big deal, but if it's growing, maybe get them checked out.
#48
Hints & Tips / Re: into the light
Wed 26/10/2005 03:46:26
basic help
Spoiler

Think about what you have to do on real life locks
[close]

Some more help
Spoiler

You need to hear 4 clunks before the lock is unlocked
[close]

SOLUTION:
Spoiler

Reset lock
turn right until clunk (first number)
turn left until clunk (you have reached the first number)
keep turning left until clunk (this is the 2nd number)
turn right until clunk (this is third and final number)
Click on the PULL.Ã,  After your forth clunk, if you make a move on the numbers, you'll need to start over.
[close]


#49
The Rumpus Room / Re: The MSPaint game
Mon 24/10/2005 20:17:22


Next:Ã,  Suppose humans evolved from lizards instead of apes and such.Ã,  Draw an ad of a typical everyday product we would need had that happened.


#50
Hints & Tips / Re: No, I Am Spartacus
Mon 17/10/2005 03:36:49
I think I may have found something

Spoiler

I just kept picking the first choice.Ã,  Eventually the # of choices went down to 3 and finally all of them got crucified.
[close]
#51
It's in the manual, but it can be a bit confusing.
First of all....

Code: ags

SetText (button)
(Formerly known as SetButtonText, which is now obsolete)

Button.SetText(string newtext)

Changes the text displayed in the specified button to NEWTEXT.
Example: 

btnController.SetText("Enable jibble");

will change button btnController to read 'Enable jibble'.
See Also: Button.GetText, Button.NormalGraphic, Label.SetText


and you'll also want to use
Code: ags
StrCat
StrCat (string str1, string str2)

Appends STR2 to the end of STR1. 
Example: 

string name;
StrCopy(name,"My name is ");
StrCat (name,"Chris"); 

will result a string name which will be "My name is Chris".



so for your problem you'd do

Code: ags

string text;
StrCat(text, "talk to ");
StrCat(text, locationname);
GUIButtonLocation.SetText(text);

#52
Ok here is how the original end of the Brady sequence looks:


(and apparently also showing how they look today...)

this is how my intro ends


Here is a proposed alternative


Any other ideas how to layout just the 6 faces?

#53
Exsecratus:
What are your computer stats?

Viktor:
Yeah I know it looks strange.Ã,  I was worried about that my self.
I just was mimicking the actual intro as much as possible.

I do plan to have the title in the middle for a short while like in the real intro.Ã,  After that the characters are going to talk to each other so the six sitting there is going to be on the screen for a while.

RIght now I plan it to be

Ã,  Ã,  Ã, momchild1Ã,  Ã,  momÃ,  Ã,  Ã,  dadchild1
Ã,  Ã,  Ã, 
Ã,  Ã,  Ã, momchild2Ã,  Ã,  dadÃ,  Ã,  Ã,  Ã,  dadchild2

what if I squeeze the 2 rows together and make the pictures a bit bigger to take up more space?

I can mock that up later tonight and I'll edit this post ("DON'T DOUBLE POST") when I get that done.


[edit]
Ok here's try 2.Ã,  This just has outer buffers like Twelve suggested.
This doesn't have the mpeg file in it, so it's only 593KB
http://www.etcher2games.com/cqdesign/synchtest2.zip
#54
I have an intro sequence that is going to spoof the brady bunch intro.Ã,  What I would like from the public is.

1. Does the synching between music and animation happen alright on various computers of various speeds.

2. In the zip file posted below is the EXE of the game and the mpeg file I based the animation sequence off of. How do the 2 compare.

3. I have only stubbed in the intro.Ã,  I.E. I don't have the real pictures and other animations there,but for what I have so far, does it look OK?Ã,  (yes there will be more than just smileys)

4. In this spoof there are 2 parents, but each parent has only 2 children (rather than 3), so keep that in mind when noticing only 6 total people.

5. When you load the game, you'll get a grey screen. click anywhere to start the intro.

6. Toward the end of the intro, when all 6 people show up of the same size, nothing more happens animation wize, so if you want to quick the game at that point, go ahead.

7. When the music ends, the game goes back to the grey screen where you can click again and watch the intro again.

8. I intend to hide the cursor on the final product.

(version 1 with original brady bunch intro)
http://www.etcher2games.com/cqdesign/synchtest.zip

(version 2 with extra padding, no mpeg of original intro)
http://www.etcher2games.com/cqdesign/synchtest2.zip

#55
I give my "thumbs up" to this idea since coding is by far the best thing I do.
#56
This happened to me, and what I needed to do was to uncheck the "Ask this question for this program everytime" something something, and then click run.

If you aren't getting a windows os looking window like that, then I don't know for sure..

But if you are, uncheck that box and things might magically work.
#57
Ok....
1. let's see the entire function where this code is....
2. Where does this code live?  in room script? in global?
3. Where do you USE this function?
#58
I'm just learning 2.7 myself, but your first example was very close....

Code: ags

function booksparkle() 
{
Ã,  object[0].SetView(6);Ã,  Ã, // or whatever
Ã,  object[0].Animate(6, 0);
}


Objects need a view set first before any animation can be done.

The second one is invalid I'm guessing because Object is the "class type" not an actual instance of an object (geek speak)

The third example is flawed for the same reason.

And the 4th example again for about the same reason.
I'm sure Strazer can give you better details.

Why aren't you doing...

Code: ags

Ã,  oBook.SetView(6);
Ã,  oBook.Animate(6, 0);Ã,  // whatever the name of your object is



?
#60
A word of advice to all of you when you go and buy the one toy you miss from your childhood.

Call parents FIRST to see if they still have it.

I was 100% sure my parents got rid of all my transformers.
So, like I said, about 3 days ago I got a bid for a full constructicons set.

I called my parents today on some stuff and whimsically asked
"Still got our transformers?"
mom "Lemme hand you to your dad"
dad "Lemme see here"
"I see a green cement mixer"Ã,  (1 / 6)
"I see a crane" (2 / 6)
"I see a green plow" 3/6
"a dump truck" 4/6
"a green builddozer like but on wheels not treads" 5/6
"and a green digger" 6/6
me thinking "d'oh"
me "what about a Head?"Ã, 
dad " check"
"purple connector piece?Ã,  green plate?Ã,  v shape chest plate? "Ã,  (wow i remember all this)
dad "check on everything"
me "what else is in there"
dad:
"a really big tank " (i think that's omegas one?)
"a semi truck" (optimus prime)
"a tape recorder" (shockwave)
"a grey f-15 jet"Ã,  (star scream)

and a few others I forgot I had....

I hit the mother load
I now have TWO full sets of devestators and more


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