Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - FERdeBOER

#1
Thanks for the answer.

Seems what I was looking for, but seems also too complicated to do for me...  ::)

But thank you very much!
#2
First, thank You all for this game and forum.

I'm not English and I don't know anything about programming, that's probably because I didn't find what I was looking for...maybe I don't know the concrete name of I what I want... or maybe is really a rare question...  ;)
I also doubt if I have to ask this here or in the other tech forum, but as I'm a newbie...

The question is if I can make a game that creates an external .txt file (or similar).

I will try to explain my "problem": I use to play a simulator that has a great mission editor but a very poor campaign. The mission files can be read by notepad and what I'm looking for is to simulate with AGS a more dynamic and bigger campaign (I already know how to do that) and then, when the "important things" happen in AGS, create a .txt file with that info and use it to make the mission in the simulator.
I would tell to AGS what it has to write in that file depending on the situation (i.e. this part of the map, this planes, this ships...).

Thank You very much for your attention.
SMF spam blocked by CleanTalk