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Messages - Fabiano

#101
#2-Klaus

but the pic from #5
#102
General Discussion / Re:How pure are YOU?
Mon 23/02/2004 05:35:41
25% pure. ... And I didnt cheated ... man..I almost saw everything!
#103
Spoiler
have u talked to everyone?
and explore the mary maybe there is a ladder that u didnt climb...
[close]
#104
Critics' Lounge / Re:A new style...
Sat 14/02/2004 05:17:22
Rpg maker. 2nd best IMHO
in the first place Verge,´cause the freedom (u program instead choose commands)

www.verge-rpg.com

Rpgmaker just search on google that u find

#105
Finished!...210 on score though.
nice story. good ending. HATE PARSER!
#106
I just get sad for one thing. When the white house wanna open a case because the boobie, they use it to "escape" from the Iraq weaponry case. No wonder half-world hate GWB.
:-\
#107
There was a copy protection on AiTD 2?
Osssh didnt knew that.  ;D

#108
well, i was in a hurry so i didnt write much. But my offer is still open and THANKYOU for the car!  ;D

I play with my band a lot of  rock and roll 80´s/hard/punk and there is no problem in musical creation. (16 songs today! Yeey)

oh yeah almost forgot. I have a reunion today about new lyrics. I can prepare something today.




#109
I guess I can help u out
PM me
#110
Ho ho ho Satan Claws is here! ;D

I´m using the sims models too. It became a very useful tool when I was trying to make a isometric game, and my lameness of doing 2d isometric brought me to it.

Besides the sims, you should take a look in WC3 editors that are very good too.

#111
The action sequences of GK1 and GK3 (the Gk2 I never finished) rocks. In MI3 (curse) the banjo duel was good. I like the semi-action sequences in adventure games. saying Semi-action I dont say the sequences that only hitting the keyboard or mouse solve the problem (like the Indy combat) or slowly select the itens and commands (like FF combats). its more in the middle of it, that the player must hit commands and think fast.


#112
I guess that disable the save/load isnt a good thing. Whats the problem to face other problems? I always play the Hard versions of MK II, III to face more problems. Noone save screen by screen. And almost noone will know that it made a mistake and the fall isnt "normal"
#113
yes, and other thing. If you lose your doc hd (like me) you dont lose the game graphics.
#114
3D studio
#116
General Discussion / Isometric builder
Mon 09/06/2003 02:43:10
Anyone know a good isometric map builder?
I'm planning using isometrics for some ags tests.
#117
try making the gui with 68x33 (136/2, 66/2) and leave the image as it is.
#118
well, I had a gross problem with FF9, that I never finished, The problem was simple. I saved the game in a certain point and stopeed playing for2-3 months. When I start again, I havent IDEA what point in the game I was, and what do next. So, I just walked aimless around the world without knowing what to do. In Metal Gear Solid, the Journal appears everytime you load the game and you KNOWwhere you are and what youre doing. Its a simple way to not get lost.
#119
Critics' Lounge / Re:Artist at Work
Thu 01/05/2003 22:43:47
well, I like it, but there is something I noticed:
- The assassin body looks like a man. The face (nose), shoulder, arm looked like a man´s body.
- the buttcrack is very short.

the working artist is very good.


#120
man... I Just love this graphics.... there is a hp or something about the game? i´m drooling here (reminds me MI1, Cuttroats, and a lot of stuff)
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