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Messages - FanOfHumor

#141
Its coming along very slowly.My game has 20 levels yet 1 room.Its all about taking that perfectly timed snapshot.Every level gets faster and more distracting.The goal is to press the space bar at the exact right moment when the eagle or humming bird passes by.Distracting sounds and completely random birds ,planes, ducks,geese,and more randomly appear making this game get intense after the 5th level.A percentage at the end of every level shows you how close you got to the right picture.The eagle is(you probably guessed it) the eagle from the first post (with different looking eagles at different angles to make it confusing).As tough as I make it sound its not impossible.It just forces you to really use your senses.And as annoying as it is it can be addictive if you want to win.
I dont have a screen shot because there isnt much to show in one photo.Everything happens at different random times.
Hopefully I will be able to finish it before the deadline.
   
#142
Just so you know the second entry isn't snakes it's aliens.I was surprised that I could draw the snakes since I never did pixel art just because I'm terrible at drawing things so small.And now that I actually tried I can see that pixel art is alot  easier than I thought.All I did was drew the outline and scribbled random colors in hope that it would look good.At least now I understand the rules completely.Maybe next time.
#143
The Rumpus Room / Re: Exciting exotic animals
Sun 16/01/2022 07:07:10
My favorite fish.
#144
Not to be discouraging but that story was as boring as normal everyday life. I suggest you look at some  old comics from the good ol days.And that would give you a good idea of some true comedy.Then you could make your own jokes.
#145
Hi I'm Isaac.I've been using ags for about a year now and yet I didn't join ags forums till just a few days ago.Before finding ags I was trying out different game engines left and right.Being inspired by Humongous Entertainment(the only adventure games I ever played) I was determined to find something that didn't take several years to try.For the past year I've been making very large test games.And I could honestly say that had I not heard of ags  by pure coincidence I would have given up exactly one year ago.
AGS is the best. ;)
#146
Thanks for helping me remember.
#147
     Hi. I want to be able to detect the distance in pixels from the players position.If The player is at 300 it should set the integer to 100%.And if the player is at the end of the screen then the integer would equal zero no matter what edge the players at.In simple I need the script to consider 300 to be 100%.And continuously change from player.x .All I have as an example is this {percent=pixel-300;}and I know this doesn't work.This is a lost knowledge to me so anything will probably refresh my memory.Sorry I couldn't do a better topic name.
Thanks
#148
Im going to take Get The Picture 100% literal.And I already have an idea that really takes the picture!  ;-D
#149
Sorry for not posting more descriptively.

Anyways I found a simple solution.I just remembered that I don't need any of that script. I could simply use a region and a character instead.It's sure annoying when I forget obvious simple things and go and make unnecessary scripts.(roll)
Thanks Anyways.
#150
I have this problem with practically anything.Sometimes when the game crashes the autocomplete wont show.and I have to run the game again before the autocomplete finally works.This is in ags 3.5.0.
#151
Recruitment / Re: Graphics art wanted
Wed 05/01/2022 18:20:04
Hello xboxown.I would be glad to help with the graphics.Only I need to know how detailed you want this and at what screen resolution.I cant draw people but i'm pretty good with animals inanimate objects and expressions.And probably aliens and robots.
here is an example of my work.
All of these images got pixelated edges from uploading them.They normally are smooth.
These pictures are at 1080p
You can see these images the way they actually look here https://imgur.com/a/vE0pZKM
EDIT:Sorry but I am no longer available at this time to help.
#152
Could you be more specific on what kind of puzzle.
#153
I have an object that flies by the screen and I need to detect whether the top and bottom of its graphics are entirely on screen.
Code: ags

  if(IsKeyPressed(eKeySpace))
  {
    flash.SetView(3);
    flash.Animate(0, 5, eOnce, eBlock);
    if(eagle.Y<420||eagle.Y>540)
    {
      eagle.StopMoving();
      Display("You Lost!You couldn't get that flawlessly timed snapshot!");
    }  
    else
    {
      eagle.StopMoving();
      Display("You win this level");
    }  
  }  

Does anyone have an idea from this script or does figuring this out require seeing the game.If so here it is.https://www.mediafire.com/file/sjgxzfnjomszbwu/Get+The+Picture.7z/file
#154
Thanks for explaining it. I'll get back to this when I have a chance.
#155
How do you save player input as a variable?
#156
I am attempting to create a very basic AI chatbot for a character.I don't know if this is possible or not but i'd like to attempt it.I know that in order to create a chatbot It has to be able to search for particular words in the input and to store unknown words in a dictionary.Then if I could get this to understand just yes,No commands I could slowly teach it words.I thought that maybe using integers and creating a file It could store words.But first I need to figure out how to let it search typed input for known words and store new words in a dictionary .

Any help with this would be appreciated.
#157

What! you got me snakes for Christmas! (laugh)

I'm not sure if this is going by the rules but I'll try anyway.
This has the original flipped vertically.

If the top one doesn't count then use this one.

Some aliens
#158
What is the goal. Is it anything in particular?
#159
What is this topic for? ???
#160
Im sure glad that you know what the problem is Crimson Wizard.For a while there I thought it might be one of those things that doesnt work for the longest time and then suddenly works for no known reason.But since you told me that its the engine Ill just either wait for that patch or use 3.6.0 when its stable.
Thanks for your help
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