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Topics - Federikazzo

#1
i'm using the mi2 template for v2.70 and, after some tweaking, it works on v2.71.
now i'm trying to use ONLY object based scripting, and i'm stuck at this point:

function UsedInvMode(int mode, int item){
// It's used for checking if the template inventory mode passed as parameter 'mode'
// was used with the inventory item passed as parameter 'item'.
  return (UsedMode(mode) && Tmode[mode].AGSmode==4 && character[EGO].activeinv==item);

it should become
return blablablablablabla && character[EGO].ActiveInventory == item.

well... "item" is an int, and character[].ActiveInventory's type is *InventoryItem.
how can i let it work? any ideas?? ??? (sorry for my bad english, but i'm veeeeeery tired)

maybe i need to rewrite the whole template?  :o :o
let me know...
#2
guys, I REALLY NEED YOUR HELP!

IT IS VERY IMPORTANT!

some years ago i've recorded a part of a song from the radio... but i don't know it's title or author and i don't understand most of the lyrics.
well... i'm looking for that song since that day, cos it was a song i've heard when i've been to hungary in 1999.... my first travel! ;D

CAN YOU HELP ME?

here is a link to a short section of the sample:
http://utenti.lycos.it/fedet82/unknown.mp3
(don't directly click on it: copy and paste this url on your browser)

it's just 29 seconds... i don't want to be blamed for piracy: i can even buy that song, but i need to know it's name.

listen carefully to the words and write WHATEVER YOU UNDERSTAND here. if you know the song, tell me the title, the author and the year... and where/how i can LEGALLY buy it.

thank you in advance! ;)
bye!
#3
Critics' Lounge / first shot of my game...
Sat 15/01/2005 01:50:19


here's a shot from the game i'm working on. don't care about the gui... i'm going to change it as soon as possible!
so... what do you think? any suggestion/critic is welcome... you'll get more shots soon!
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