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Messages - Fedx

#41
I need some software/sound library to recreate old adventure game music (Like Indiana Jones FoA) and/or the old PC speaker (That's just for fun ;D)

Thanks in advance.
#42
Hi.
I want to know how can I do something like this (Taken from Loom):
When the mouse was over a hotspot, an "avatar" of that hotspot appeared (Already done). If the mouse leaves the hotspot, the avatar disapears. If the player clics on the hotspot, the avatar stays and you can cast a spell on it.

I need to know how to do the last 2. Thanks  :)
#43
 :( I forgot to do that. Thanks!! It worked  ;D
#44
I have this object (A book) over a table (Wich is not an object and it's part of the background) but it's not showing. I've checked my scripts, checked if the book visibility is set to true but nothing. What could be the problem?
#45
Hi, I wanted to tell you about a proyect in wich we are working.

It's a pre-secuel of Maniac Mansion about Dr. Fred and his story.
It will feature a Scumm gui like Day of the Tentacle
We need musicians, background artists (pixelart ones) and betatesters.

Screenshots:



More info: quiky2007@hotmail.com
#46
Well, my name is Federico, and a company named Fedex... take one letter down and you have it xD
#47
Ok! Thanks, I will at least try to do that.
#48
I'm doing this Yu-Gi-Oh kind of game, and I was wondering how can I make this:
I created a custom property called AttackPower. I have a monster with 8000 of AttackPower and another with 6000. I also have a bool global variable called IsMonsterAtk set to False. I know I have to put in the rep_exec a function that checks if IsMonsterAtk is True, and if so, check wich card is atacking and wich is defending, do the sustraction and declare a winner. But how do I do that?

BTW, the cards are inventory items, there's an inventory below the playable field.
#49
The Rumpus Room / Re: The MSPaint game
Sun 26/04/2009 19:48:44


xD

Ok next: Metallica and ABBA singing Chiquitita
#50
Critics' Lounge / Re: Walk-ish Cycle
Fri 24/04/2009 03:01:46
I think it's really good! But remember, he will have to stop when he recoils and move when he stretches, I don't know if you can do it with AGS, I think it will keep moving :(
#51
When you create a character, set the animation delay in the properties to a lower number, I think it's 5 by default, and the walking speed.
#52
Completed Game Announcements / Re: Femspray
Mon 20/04/2009 21:45:02
Quote from: Kastchey on Mon 20/04/2009 18:11:16
And by the way, I ran into a crash:
in "room29.asc", line 218
Error: MoveCharacter: character not in the current room
Edit2: I restarted the fight and this time it crashed while I was in room28. This time, the doctor has transformed Spencer already.[/spoiler]

I have the same problem now
#53
Completed Game Announcements / Re: Femspray
Mon 20/04/2009 21:18:36
OK thanks :D
#54
Completed Game Announcements / Re: Femspray
Mon 20/04/2009 19:11:25
I'm a bit stuck, I've
Spoiler
discovered the computer password, and I have: broken gun, scissor, closed sign, sleeping pills, detergent, and the "tin" from the garbage room with detergent.
[close]

What am I missing?
#55
Haha yeah I know who are the others, exept 2 or 3, but I said that because I love the DeFoe series ;)
#56
Errmm the DeFoe "quadrilogy"?
#57
Haha Katschey, nice touch with the arrogant man xD
#58
Critics' Lounge / Re: New pixel art try
Wed 15/04/2009 17:44:04
@ Domithan: Hehe that aren't teeth, it's the helmet opening. But thanks for the encourage!
@ The red press: Thanks!! Yeah I knew that something was bad with the opening, but I couldn't figure it out. Thanks for showing what was wrong and giving tips :D
@ Trent: Now that you say, yeah it's missing a chunk. Maybe I deleted it when I started highliting it. And I totally forgot to change the light in the back facing head :S

Thank you all!!
#59
Critics' Lounge / New pixel art try
Wed 15/04/2009 03:16:53
Hi, this is me, trying to get this pixel art thing. Now I tried with a head with a green helmet:
x1
x2

Any C&C/Paintovers welcome!
#60
The Rumpus Room / Re: The MSPaint game
Mon 13/04/2009 18:58:51


Lol, I couldn't think of anything.
Next: what would the world would look like without AGS
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