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Messages - Fictiorama

#21
Thanks a lot for the comments!

We told our artist about the resemblance to Tartakovsky's style... and he is flattered! :D

Regarding the "walking animation"... we'll check it again! It's a really tricky thing: to make it look quite realistic, but fast enough...

Cheers!
#22
And... yes! Here is the commentary gameplay video, so that you can see "Dead Synchronicity: Tomorrow comes Today" in action!

http://www.youtube.com/watch?v=eJmwZ323nRg
#23
New screenshot added!

The gameplay video is REALLY around the corner!
#24
Sure! A gameplay video is around the corner!

In the meantime...





Cheers!
#25
Thanks, Stupot+! We'll keep updating the post with more art and info! :)
#26
Thanks KodiakBehr, sure we will!
#27
Thanks, Fitz!

And thanks for the correction, as well! :)
#29


UPDATE: Playable demo, Kickstarter and Greenlight campaigns laucnhed! More info in the last post! :D
UPDATE 2:Linux version announced !! Last 5 days of  Kickstarter campaign!
UPDATE 3:FUNDED!!!

Hi there!

We would like to announce our first game: "Dead Synchronicity: Tomorrow comes Today", the first episode of a series of two under the name of "Dead Synchronicity".

THE STORY

"Dead Synchronicity" tells the story of Michael, who wakes up after having been in a coma for an undetermined amount of time. He suffers from amnesia, so he can't remember "the Great Wave", a chain of catastrophes (earthquakes, tsunamis...) that left the World without power sources or communications. People who lost their homes were moved to "Refugee Camps", but the army has violently taken control of these camps, so in fact they have turned into "Concentration Camps".

Simultaneously, an illness has been massively spreading all around the world. This illness turns people into the so-called "dissolved"'s: sick people who have special cognition abilities (they know things about the future and the past) but who die in a horrible way, literally "dissolved" into blood.

People think there is a link between "the Great Wave" and the "dissolved" illness, but they have no information about it.

Michael wakes up in one of these Camps and has two primary goals: firstly, to get his identity back; secondly, to find out what's happening with the pandemic and "the Great Wave", so that he can stop the World from reaching the "dead synchronicity" point, when Time (past, present and future) will dissolve itself.


TRAILER - TEASER

http://www.youtube.com/watch?v=Put2iZH16n0

http://www.youtube.com/watch?v=Put2iZH16n0

SCREENSHOTS








We expect to release "Dead Synchronicity: Tomorrow comes Today" for PC mid-late 2014, so still a lot of work ahead, but really excited about the project. Mac and iOS versions will be released a bit later.

In fact, we showed a demo at AdventureX 2013 and people loved the art, the plot and the music, which is a key element for us.


Hope you find it interesting! You can find more info on our blog http://blog.deadsynchronicity.com/ and our twitter account @deadsynchro .

We'll keep you updated!


Cheers!
#30
Hi there!

Thanks neon for all your work, it was a pleasure to meet you!

And thanks to all the AdventureX crew, specially to Mark! You all do a REALLY great work!

It was really nice to meet so many adventure lovers and developers there... and to show the first demo of "Dead Synchronicity: Tomorrow comes Today".


Hope to see you all next year! :D
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