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Messages - Fizzii

#101
LittleQueen -

Spoiler
Try to click higher up the rope (around the middle), and slightly to the left.
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#102
Hints & Tips / Re: A Tale Of Two Kingdoms
Wed 12/12/2007 11:16:27
Superman Josh -

Spoiler
Knock the guard out somehow, then climb down the side wall of the gate
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#103
Hints & Tips / Re: A Tale Of Two Kingdoms
Tue 04/12/2007 07:47:44
Clefaria -

Spoiler
Yes, the stableboy was with her in the room to the right of where she was (where the river is, and where the two goblins originally were). You need to go to the stables BEFORE you free Rhiannon in order to get the note. Otherwise, once you free her, they ride off and naturally reach the city before you.
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#104
Hints & Tips / Re: A Tale Of Two Kingdoms
Tue 04/12/2007 04:34:37
Clefaria-

Spoiler
West of the bridge. And this is at the beginning of chapter 5 by the way
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#105
Hints & Tips / Re: A Tale Of Two Kingdoms
Tue 04/12/2007 04:22:31
Clefaria-

Spoiler
It depends on the timing. I believe in chapter 5 you have to find him (with the princess) in the forest first before you can go to the city and find him gone.
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#106
Hints & Tips / Re: A Tale Of Two Kingdoms
Sun 25/11/2007 00:40:17
Mr. Mozzarella-

Spoiler
You won't be able to get the girdle back I'm afraid. Fortunately it's not that important to get a good ending, you just won't get 100% score.

Spells in the tower can't be used - Maeldun is not a magic user after all. Only the snake is important inside the tower, but the books on the Pact give you an idea as to how things work, for the story later on.

Ice isn't actually very reflective :P Water, however, is.

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#107
Hints & Tips / Re: Root of All Evil
Sun 25/11/2007 00:37:48
Jane -

Spoiler
Buy something to become the 1000th customer. But Pegleg is there, so you'll need to give him something to get rid of him
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#108
Hints & Tips / Re: A Tale Of Two Kingdoms
Wed 14/11/2007 05:43:28
riseryn -

Spoiler
It's on the right side of the hallway upstairs, the section of blank wall between two doors...  where your bedroom was in the beginning
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#110
Rui-

About the coin:
Spoiler
Yes, the blacksmith does charge one ducat for having the sword sharpened... he mentions 'For me regular fee o'course', then takes the coin. If you didn't have the money then he would've asked how you were going to pay for it, or something.
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Regarding inventory items:
Spoiler
Black hair - you don't need it at all; it's a red herring. You don't get any points for getting it, and it's obviously Rhiannon's given that it's long, black and scented with flowers.

Can't answer about gamma slider to check the rope brightness, but I do have to say that all the graphics I did appeared fine on my monitor, but it seems that if one's monitor isn't calibrated properly, a lot of thing appear too dark.

Anyway, a rope is always useful to have in case one gets into a sticky situation ;); but said puzzle is entirely optional.

Giant puzzle - is based on a fairytale story (Brave Little Tailor?). In which the protagonist defeats a troll/giant by cheese or similar method. Let's just say the giant has very poor eyesight and/or is colourblind :)

Holy water - fortunately, there is another object that can be used in place of it, so you don't neccessarily need it if you have that other object.

Golden apple - if you ask the monk to look through books, one of the descriptions will yield dialogue about Snow White and a golden apple.

Staying trapped in Thierna na Oge - Taliesen hints in his dialogue that the lure of the Fae is strong and one has to be careful not to get enchanted by them. Also, in between chapters, after defeating Rashakk, there is dialogue between the two fae, in which the unseelie tells the seelie queen that she shall not keep 'it' (Maeldun) as her pet (or something to that extent).

Oaktree - you can see the acorns in it though ;)

Grass - I suppose the hotspot could be changed, but I believe you click on the mushrooms rather than the centre of the ring. Before ATOTK was released, the actual puzzle involved finding a certain type of mushroom, but that was changed to grass after it was pointed out that the mushroom names and appearance weren't scientifically correct.

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Finally, (note that this has a lot of storyline spoilers, and I hope I explained this clearly):

Spoiler
There are a number of hints to the player as to who the assassin is, mostly through eliminating who can't have done it by reading dialogue in cutscenes and working out what they were up to. There are three pieces of 'real' evidence: dagger, parchment from bird, black cloth. The fact that the dagger had Branwyn's crest implies that either someone had an existing dagger (or it was one of Branwyn/Taliesen), or that someone had crafted a dagger to lay the blame on the merceneries.

Now, the people in the castle at the time of the murder were: Chancellor, Geraint, Iseult, Ruadh, Midir, Rhiannon, and you, that Maeldun knows of. Branwyn, Finegas and Amairgen left the castle, and since they said they'd travel together, you know none of them could've remained in the castle. That doesn't mean to say that none of them could've gone back to murder the king, but it's much less likely.

- Ashe was never allowed in the castle, Changeling was too afraid of leaving Thierna na Oge, and Niameh is too old and probably at home at the time of the murder. Also, the sorceror's apprentice probably wouldn't kill the king since she was bound by the Pact, and if she did, she would probably use magic instead.

- There is no evidence pointing to Finegas or Amairgen, and in fact both are rather helpful to you. Both don't possess means of magic or stealth to re-enter the castle after having left it, therefore they are unlikely candidates.

- Branwyn and Taliesen both did not like Vortigern due to past conflict but both have each other as an alibi. Also, Branwyn is a warrior, not an assassin, and though Taliesen knows some magic, he mentions that doesn't know enough to do something complicated, say, for instance, teleport into the castle. Therefore they are ruled out.

From the cutscenes and dialogue, these are more hints you get:

- Chancellor/Geraint: Geraint mentions that the chancellor was doing something dishonourable, implying that he knew where the chancellor was at the time of the murder.

- Chancellor/Midir: Chancellor mentions that Midir's behaviour was disgraceful, and Midir tells you he was having a drink with 'a friend' and got drunk. Note, if you show the black cloth to Midir, he will tell you that someone bought a cloak from him recently. Also note that Midir and Cailte are friends from the cutscene between the two. Midir is an unlikely candidate for a murder given that he was snoring fast asleep during the whole event.

- Jeweller/Ruadh: Discuss 'a deal'. You know that the girdle is in the jeweller's shop, implying that she somehow stole your belt... most likely, Ruadh had stolen it, which he later admits to. (If you befriend Ruadh, he'll mention offhand that the Jeweller and Paradur are lovers - this is what Geraint was referring to as 'disgraceful' behaviour by the chancellor. This was subtle, but note that the two were quite friendly to each other in the library, that Iseult stuck up for the chancellor by admonishing Rhiannon in the dinner scene, and that she's later seen visiting at the castle). This effectively rules out Iseult, Ruadh, and Paradur from commiting the crime.

This leaves three people left: Rhiannon, Cailte, Geraint.

- Rhiannon is not the murderer primarily because she was already in the throneroom by the time the guards took you there. The assassin wouldn't have been able to get into the throneroom without being seen, therefore the assassin can't be Rhiannon (also because it's highly unlikely that she'd murder her own father at such a time like this)

- I suspect that most players might've thought that Geraint was the murderer (or Paradur). Geraint isn't the murderer mainly because evidence doesn't truly suggest that he is, only suggestions by characters such as Taliesen. Also note that the guard at the gate castle says that Geraint stays with the soldiers in the barracks each evening, effectively giving him an alibi. Character-wise, Geraint is too loyal and honourable to murder his own king.

This leaves Cailte.

- Talking to townspeople about the king's death: All of them will acknowledge that the king was murdered except Cailte. Also, Cailte seems quite intent on having Geraint as king, and calls King Vortigern weak and feeble. If you show him Branwyn's dagger, he will mention that it's not interesting, and that he could craft one easily within a week. Cailte seems in denial about the whole situation. In a cutscene between him and the sorceror's apprentice, he insists she find out where Maeldun the murderer is - this may throw some people off from thinking it's Cailte, but note that Cailte insists that Maeldun is the murderer - his intention is to see whether the apprentice can discern the truth, but more the fact that he wants Maeldun scapegoated so there's less chance evidence will pop up against him.

- The third piece of evidence - the note: Implies there's political intrigue going on. Cailte isn't particularly in a position of power, but the wizard is powerful, and can convince Cailte to his cause and get him to do his bidding.

So in summary, while Iseult and Paradur were spending time together, Ruadh was stealing Maeldun's girdle, and Geraint spending time with his guards, Cailte got Midir drunk, then carried out the murder. He had made a dagger beforehand to ensure the blame was laid on the mercenaries, and had bought a cloak from Midir to ensure that he was not easily recognised. He had enough motive, despising Vortigern for losing to Whiteblade years ago, and he certainly had opportunity to carry out the crime.
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#111
Hints & Tips / Re: Root of All Evil
Sun 07/10/2007 09:57:24
Well, there aren't an infinite number of bottles there so it's not so hard to find, esp. given that mousing over the bottles gives the hotspot message at the top of the game...

http://img.photobucket.com/albums/v140/Fizzii/Bugs/bottle.png
circled in green
#112
Hints & Tips / Re: Root of All Evil
Sun 07/10/2007 01:35:32
It's not wrong. Perhaps it could give step-by-step guidance but it is followable if the player puts a bit of thought into the puzzles. Anyway, I believe this is all you have to do:

Spoiler
Pick up the bottle in the liquor store on the shelves in the foreground. This requires mousing over the bottles for a hotspot that says 'Bottle', rather than 'Bottles'. You'll find it's a bottle of dehydrated oil. Hydrate the oil by using the bottle on the fishtank in the restaurant. Use the bottle of oil on the trunk of the car and you'll get a walkman. Play the walkman near the jukebox and the bum will come out. Give the bum some money and he'll go to the liquor store, so you can go there now and be the 1000th customer. Hooky however, won't leave, so give him the orange. Then buy something from the store with your remaining cash, and you'll get a lot more money. Take the money to the restaurant and give it to the chef
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#113
Hints & Tips / Re: Root of All Evil
Sat 06/10/2007 06:53:29
Quote from: Nostradamus on Fri 05/10/2007 19:59:23
OK, then what DO I need to do next ??  ???

I'm not sure what you're up to in the game exactly, so you might want to check out the walkthrough:
http://crystalshard.net/index.php?f=root_wt
#114
Hints & Tips / Re: Root of All Evil
Sun 30/09/2007 10:00:15
QuoteWhat do you mean use soap in parking lot?  on what??

Exactly that:
Spoiler
The hotspot is on the ground to the right of the screen
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QuoteAnd what do I do with the bubble gum?

Spoiler
The bubble gum makes a loud noise... such as waking people up
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#115
Hints & Tips / Re: Root of All Evil
Wed 26/09/2007 00:55:27
Jon -

Spoiler
The oil is dehydrated
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Spoiler
With regards to the pirate, you have to give the photo of himself to him straight after you gave him the mannequin, otherwise he won't accept the photo (due to a bug)
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#116
Hints & Tips / Re: A Tale of two kingdoms
Mon 24/09/2007 01:41:22
It's the shield in the bottom right corner, not the round shield nearer to the back wall.
#117
Hints & Tips / Re: Root of All Evil
Sun 23/09/2007 08:42:18
Spoiler
You can pick up an object from the liquor store.. check the bottles out for a different hotspot
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#118
Hints & Tips / Re: A Tale Of Two Kingdoms
Sun 23/09/2007 08:16:00
WackyWildCard- no, it's not too late

Spoiler
You'll find the bag south of the village
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#119
Completed Game Announcements / Re: Pixel Hunt
Sat 01/09/2007 10:33:29
My, that was therapeutic indeed! :D
#120
Hints & Tips / Re: A Tale Of Two Kingdoms
Mon 23/07/2007 07:55:23
TheJBurger -

Spoiler
I suggest pyromania
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