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Topics - FocusHillGames

#1
It's point & click adventure game in the style of the classic LucasArts adventure games.
Jeffrey's beloved dog, Bob, has been kidnapped by evil forces...
Help Jeffrey embark on his quest to save him, in this space-comedy adventure!

If you liked my first game "Pirate Theme Park", then hopefully you will like this. It has twice as many puzzles and characters as that game, and a lot more animations and locations!
Play time is roughly 2-3 hours.

Itch page -
https://focushillgames.itch.io/jeffrey-in-space-act-i

Trailer -











#2
I've got fireflies in my game (they are not meant to be interacted with, they're just decorative), and I've created them as characters, and they are on their own walkable area.

I have this code in Repeatedly Execute -


Code: ags
function room_RepExec()
{
if (cFly3.Room == player.Room) {
   if (cFly3.Moving == false) {
     cFly3.WalkStraight(Random(Room.Width), Random(Room.Height));
  }
}
}


This works great, except when the player talks to another character, as the fireflies then stop moving.

It's not a massive problem, but ideally I'd like to fix it.
#3
A point & click adventure game in the style of the classic LucasArts adventure games. It's a comedy inspired by the ending of Monkey Island 2... a boy wanders through a pirate theme park, under a mysterious spell. Help him break the spell and escape the theme park!
Play time is roughly 1-2 hours.

Itch page -
https://focushillgames.itch.io/pirate-theme-park

Trailer -











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