Sorry if this is a double post, forum seems to be eating posts rn.
1. Having a softlock if a room's rep exec starts playing a scene while I have my inv open. The scene plays up til this command: oPokeonstand.Animate(0, 1, eOnce, eBlock);
But why is rep execute doing anything with inv open though? I thought it paused the game?
2. It seems region scripts are postponed if the character moves onto/off the region as part of another script. So if I move her with KB or mouse it works fine, but if she walks off the region to talk to someone or move to a hotspot view point, the region script doesn't play til after the other script is called.
3. I seem to have mucked up the default text border gui and it only wants to be like 100 pixels. There doesn't seem to be a setting for its dimensions and the height scales fine based on the text. What am I missing?
Thanks in advance
1. Having a softlock if a room's rep exec starts playing a scene while I have my inv open. The scene plays up til this command: oPokeonstand.Animate(0, 1, eOnce, eBlock);
But why is rep execute doing anything with inv open though? I thought it paused the game?
2. It seems region scripts are postponed if the character moves onto/off the region as part of another script. So if I move her with KB or mouse it works fine, but if she walks off the region to talk to someone or move to a hotspot view point, the region script doesn't play til after the other script is called.
3. I seem to have mucked up the default text border gui and it only wants to be like 100 pixels. There doesn't seem to be a setting for its dimensions and the height scales fine based on the text. What am I missing?
Thanks in advance