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Messages - FrankT

#101
It certainly has that essence!
#102
Critics' Lounge / Re: Tell me honestly....
Thu 19/07/2012 12:31:16
I give up. :( I'll have to get someone else to do the lighting.
#103
Critics' Lounge / Re: Tell me honestly....
Wed 18/07/2012 22:56:04
Ok. A little more tweaking. Is this any better, or...?

#104
Critics' Lounge / Re: Tell me honestly....
Wed 18/07/2012 12:46:06
Quote from: Frito Master on Wed 18/07/2012 09:23:59
What program are you using.

GIMP. Why, is there a more suitable program?
#105
Critics' Lounge / Re: Tell me honestly....
Tue 17/07/2012 23:23:47
Well... alright. One more go.



Not much better, isit?
#106
Critics' Lounge / Re: Tell me honestly....
Tue 17/07/2012 14:21:32
Aw, but I'm no good at shadows; I think we've established that.  :undecided:
#107
Critics' Lounge / Re: Tell me honestly....
Tue 17/07/2012 10:33:31
Very nice! I should have you on the team as consultant. Would it be alright if I used that fix?
#108
Critics' Lounge / Re: Tell me honestly....
Mon 16/07/2012 22:43:53
Quote from: Snarky on Mon 16/07/2012 15:58:23Apart from the shadows, this looks very nice and clean. Or are you using templates/sprite sets for the rooms/furniture? (You said something about SWAT 2.)

Both, sort of! I made up some simplified walls and floor, and recycled the furniture. Most of it, anyway.

Er, yeah, I'm really not that good at light physics; that last round really was a few shots in the dark. If I can think with circles....
#109
Critics' Lounge / Re: Tell me honestly....
Mon 16/07/2012 12:23:45
Well, since I'm not much good with aligning scaling in multiple walkable areas, I'm going to have to overhaul the prelude house. Now this one's a rehash of a scenario from SWAT 2.



Tell me - does the lighting look right in this overhead shot?
#110
Critics' Lounge / Re: Tell me honestly....
Mon 09/07/2012 16:34:06
Well, it turns out the positioning is almost correct; I just had to tweak his head movement so he goes up on both legs in one cycle. And I made the back sprite. By now he can actually walk in an environment like this one....

[imgzoom]http://www.majhost.com/gallery/EvilGuy/SfSaM/001.png[/imgzoom]

Although perhaps I should've drawn him larger.... or maybe not.
#111
Critics' Lounge / Re: Tell me honestly....
Sat 07/07/2012 21:11:32
Probably. It's quite hard to tell when the animation runs as fast as that. Don't worry, I'll have a look at it.
#112
Critics' Lounge / Re: Tell me honestly....
Sat 07/07/2012 18:26:46
Thanks very much! :)

Right, moving on... I've got two new things - first, a take on the Golden Gun, which is made of silver or possibly even platinum:

[imgzoom]http://www.majhost.com/gallery/EvilGuy/SfSaM/gun.png[/imgzoom]

There's also Richie walking downwards. But I dunno... he looks like he's sort of... floating... wouldn't you say?

[imgzoom]http://www.majhost.com/gallery/EvilGuy/SfSaM/richie_walkcycle4.gif[/imgzoom]
#113
Critics' Lounge / Re: Tell me honestly....
Sat 07/07/2012 12:58:39
Aha! Now I see where you're getting at! Finally the limp is eliminated.

[imgzoom]http://www.majhost.com/gallery/EvilGuy/SfSaM/richie_walkcycle3.gif[/imgzoom]

Now we're getting somewhere!!
#114
Critics' Lounge / Re: Tell me honestly....
Fri 06/07/2012 19:13:05
Seems to run smoother. What'd you do?
#115
Critics' Lounge / Re: Tell me honestly....
Fri 06/07/2012 16:30:58
Really? I mean it's so hard to tell... ???

Well anyway, I think I've eased up Richie's movement a little. Or at least lessened the limping.

[imgzoom]http://www.majhost.com/gallery/EvilGuy/SfSaM/richie_walkcycle2.gif[/imgzoom]
#116
Critics' Lounge / Re: Tell me honestly....
Fri 06/07/2012 13:35:39
Although then again, it might be just the way I positioned some of the frames. Would you say this demonstration looks correct?

[imgzoom]http://www.majhost.com/gallery/EvilGuy/SfSaM/iceman.gif[/imgzoom]

Edit: Made animation zoomable - Snarky
#117
Critics' Lounge / Re: Tell me honestly....
Thu 05/07/2012 22:38:28
No good - some might think I'm just using that as an excuse.  :(
#118
Critics' Lounge / Re: Tell me honestly....
Thu 05/07/2012 14:23:59
It might be. I used the older SCI characters as a template. They seem to limp a bit too.
#119
Critics' Lounge / Re: Tell me honestly....
Thu 05/07/2012 12:39:42
Quote from: CaptainD on Thu 05/07/2012 12:22:07
To me there should be a tiny amount of movement in the as he walks.

In the...?
#120
Critics' Lounge / Re: Tell me honestly....
Thu 05/07/2012 11:47:04
Our character is now animated! (about time!)



Would you say that walk-cycle is consistent enough? It looks like the collar might be a bit flappy.
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