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Messages - Gankkizz

#21
Thanks! :D You're the best CJ!  ;)
That's exactly what I was talking about! I'll try it out.
#22
Well...

----------------------N
--------------NW 12345 NE
-------------12345----12345
-------W 12345----+------E 12345
-------------12345----12345
--------------SW 12345 SE
----------------------S

If the right arrow key is pressed, the current view is 3 (of the 5) and the direction is NE = the view is 4. If the key is still pressed = the view is 5. If the key is STILL pressed = the direction is E and the view is 1... and so on.

If the view is 3, the direction is N and the up arrow is pressed the character moves 3 pixels up. If the view is 4, the direction is N and the up arrow is pressed the character moves 3 pixels up and 1 left.

Or something...

Anyway, I can't get this to work. Is there some other way or...
#23
Sorry about that TK... I've had a bad day... Or something... :P
#24
Try it for yourself, you can't use ChangeCharacterView on the same time with something else.
#25
Quote from: SSH on Mon 20/10/2003 19:22:30
So change it every game cycle then. I stil can't see why you can't use ChangeCharacterView.

Because I can't! You can't use ChangeCharacterView like that.
#26
That's not what I meant... In my game the characters view changes almost all of the time, not just once in a while...
#27
I'm making an adventure game with a 3D character. You can't make a 3D character in Ags because a character can only move into 8 directions. If there would be a function which changes the characters view non-blocking the character could move into 40 different directions (with 5 views)... I can't really explain this, atleast not in english since it's not my first language...
#28
I need this for my game. It could also be used to create 3D characters...
#29
Advanced Technical Forum / Re:GUI problems
Thu 07/08/2003 21:10:25
Sorry about that... I wrote it wrong only in my reply. The code was GUIOff(4); GUIOn(3); and it worked fine with me
#30
Advanced Technical Forum / Re:GUI problems
Wed 06/08/2003 21:01:40
I did a small script:

if (interface == 4) {
 if (button == 0) {
   GUIOff(4);
   GUIOff(3);
 }
}

And it worked out just fine. GUI 4 didn't leave on the screen

---EDIT---
Maybe something like an animation causes it leave on the screen in your game.
#31
Quote from: MrColossal on Wed 06/08/2003 06:08:51
Dump Text

i think that's what you want

I know that you can dump the the script to a txt file but a printed txt looks like crap.
And it would be much faster if you could just choose "Edit -> Print"
#32
It would be nice to be able to print the script straight from the script editor and not having to copy and paste it to word or some other program and then printing it.

It shouldn't be so hard for CJ to add it
#33
Advanced Technical Forum / Re:Collision Help
Wed 06/08/2003 02:58:49
You could just use an int:

int buttonpressed;
int egodead;

if ((AreCharObjColliding(EGO, 5) == 1) && (buttonpressed == 0)) {    
// if the object is colliding with the character and if the player has not pressed the button...
 egodead = 1;     // ...the character dies...
}
else {
 egodead = 0;      
// ...otherwise, he lives
}


------EDIT------
You could also download 2ma2's platform game if you want to make script which tells you WHERE the object hits the character.
#34
Advanced Technical Forum / Re:Regions
Fri 01/08/2003 01:27:21
Its EnableRegion() and DisableRegion() written together (you wrote them apart in your reply...) and capitals matter in scripting, so enableregion() won't work, unlike EnableRegion()

EDIT:
2.55 RC2? Do you mean 2.56? DisableRegion() and EnableRegion() were added in 2.55 final I think. You should download the most recent version if you don't have it.
#35
Advanced Technical Forum / Re:Regions
Thu 31/07/2003 23:38:59
Just use EnableRegion() and DisableRegion().

Example:
DisableRegion(4);
//Do something
EnableRegion(4);

You should check the manual before posting here.
#36
HOsaMOv
#37
General Discussion / Re:Horror AGS games
Sat 14/06/2003 22:59:34
Teh Horror!
It's a hour game made by Chrille.
#38
I know Gaspop. I just didn't think about an another company having a similar name to mine...
#39
I was just updating it and had a few problems... It should work now.
I changed the 404-theme to a coming soon-theme
#40
General Discussion / Gas Pains entertainment
Sat 14/06/2003 19:47:40
Gas Pains entertainment
My site. It sucks. That's it. tEh ENd!1!!1!!!! ;D
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