Am I the only person who thinks pixel art looks a bit crap in hi-res? Don't get me wrong - pixel art in itself can be absolutely beautiful, and I'm astonished with the works of the pixel artists on these forums. It's just that these sprites are so tiny that I have to squint to even make out the colors in most of them - only Larry Vales really pops out, the others might as well be silhouettes when viewed in 1600x1050 resolution. Plus you get that really unflattering aliasing against the white background, the bluecup being a prime offender.
I definitely think pixel art should somehow be represented in the artwork (but not exclusively, I'd like to see some nice characters from hi-res games too), but in my opinion they should appear as they do in-game - using 2x nearest neighbour resizing. What good is a bunch of mascots that a newcomer will have no relationship to, if they don't even give a true impression of the varying visual styles of AGS games?
I definitely think pixel art should somehow be represented in the artwork (but not exclusively, I'd like to see some nice characters from hi-res games too), but in my opinion they should appear as they do in-game - using 2x nearest neighbour resizing. What good is a bunch of mascots that a newcomer will have no relationship to, if they don't even give a true impression of the varying visual styles of AGS games?