I really dig the style, though the second background is definitely the stronger of the two with its rough lines and almost print-like use of contrast (reminds me of two Danish language games called "Giften" and "Englen", I found a few screenshots at http://www.afsnitp.dk/aktuelt/0/englen.html). So instead I'll focus my criticism on the street scene:
The far background looks pretty good, but the closer buildings are much too neat with straight lines and way too much detail in the brickwork. First of all - please get rid of the gradient on the hotel. I know that it's problematic due to the curve of the facade, but it really clashes with the sharp black-and-white style you're using. Also, the line running under the upper windows of the hotel confuses the shape of the corner. Even taking perspective into consideration I see no way that it could bend UPWARDS at the curve.
I like the idea of having the signs (I assume they mark exits?) in color, but it also makes them stand out - which means that any problem is more likely to be noticed. I think you should try to draw the text by hand instead of using the type tool. As it is now, the subway sign looks a bit too neat, and the hotel sign, again, shows off the difficulties with the shape of that corner.
All that said, this is very promising. I look forward to seeing that character animated.
Edit: Another thing I just noticed, shouldn't the wall to the far right be in shadow? Unless it's lit by another source than the moon of course.
The far background looks pretty good, but the closer buildings are much too neat with straight lines and way too much detail in the brickwork. First of all - please get rid of the gradient on the hotel. I know that it's problematic due to the curve of the facade, but it really clashes with the sharp black-and-white style you're using. Also, the line running under the upper windows of the hotel confuses the shape of the corner. Even taking perspective into consideration I see no way that it could bend UPWARDS at the curve.
I like the idea of having the signs (I assume they mark exits?) in color, but it also makes them stand out - which means that any problem is more likely to be noticed. I think you should try to draw the text by hand instead of using the type tool. As it is now, the subway sign looks a bit too neat, and the hotel sign, again, shows off the difficulties with the shape of that corner.
All that said, this is very promising. I look forward to seeing that character animated.
Edit: Another thing I just noticed, shouldn't the wall to the far right be in shadow? Unless it's lit by another source than the moon of course.