Quote from: KhrisMUC on Fri 18/05/2007 09:44:331) Use Timers. Instead of moving it 0.5 pixels per game cycle (which is what a speed of 0.5 would do), move it 1 pixel every 2nd cycle. So, set a timer to 2 and if it expires, move the object by one pixel and reset the timer. However, this will look good only for speeds like 1/2, 1/3, aso.
Or do indeed move i 0.5 pixels per game cycle

Edit: If you turn the car into a character instead of an object, it might be enough to use the "adjust walking speed to scaling" option.