This sounds very intriguing. I absolutely love stage magic and have studied it quite a lot since a stage magician also plays a major role in my own game-in-production.
I played the demo, and apart from the Poser'ish look of the characters, which can hardly be avoided, it seemed very professional (perhaps you should work on your camera placement in Poser though - the character is closer to camera in the front view than the back view, and the camera angle from the front almost makes the shoes look like he's standing on his toes).
The intro cutscene was very nicely made, the comic book style reminded me a bit of Max Payne, and the way you turn the door into part of the background looked very stylish. The story starts off rather clichéd, but I hope that it will develop in unpredictable ways - also I hope we get a chance to use some real magic tricks.
Good luck. And hats off for not announcing the game before the demo was done!
I played the demo, and apart from the Poser'ish look of the characters, which can hardly be avoided, it seemed very professional (perhaps you should work on your camera placement in Poser though - the character is closer to camera in the front view than the back view, and the camera angle from the front almost makes the shoes look like he's standing on his toes).
The intro cutscene was very nicely made, the comic book style reminded me a bit of Max Payne, and the way you turn the door into part of the background looked very stylish. The story starts off rather clichéd, but I hope that it will develop in unpredictable ways - also I hope we get a chance to use some real magic tricks.
Good luck. And hats off for not announcing the game before the demo was done!