Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Gfunkera

#161
Ummm..... Shouldnt there be some bg's posted??? No one can give you pointers if they don't know what you can do, Your suppose to post a sample????? Oh and shouldnt you check the tutorials sticky at the top of this sub forum??   ::)

* can't believe, some peoples kids.....
#162
Ok I've taken your advice and I'm working on it now, I will be posting the new updated one here when I'm done  8)
#163
IT will be shown in a screen byitself like below, I added the yellow by the 'D' ??? I think if it were any smaller it wouldnt work for a company splash. Oh and the 'Demorgon' is what I drew so I can't realy rezize it unless I redraw it.

#164
I think it looks a lot like the Indiana Jones sprite??? And why is it so damn blurry???
#165
Ok heres the Demorgon Games logo I was making. Anybody have some cc for it? Anything it might need.... Also what might be a good idea for a quick sound to be played when it is showed?

#166
General Discussion / Re:AGS RPG Info???
Fri 09/04/2004 09:56:38
I understand there may be better but IMO having an RPG option with AGS would be great? Maybe an opensource project that all ags user can add to and modifiy....  Although my scripting skills are not top notch  :P



Just a thought, b
#167
Beginners' Technical Questions / My GUI Thread
Fri 09/04/2004 08:33:33
Ok I've been trying to make my own custom quit GUI I've got that part to work, then when trying to set the quit button I get this problem when trying to compile

Runtime Error: Function Still Open, missing }

Its probally something simple... Its pretty late and I've been working on my game for almost 9 hours now.....

Here is my code I have not yet added the cancel button....

Code: ags
  if (interface == ICONBAR) {
    if (button == 4) {  // show stuff
    if (IsGUIOn(1)==0)
GUIOn(1);

    }
    else if (button == 5)    // save game
      SaveGameDialog();
    else if (button == 6)   // load game
      RestoreGameDialog();
    if (button == 7) {  // quit
    if (IsGUIOn(2)==0)
GUIOn(2);

    }
    else if (button == 8)    // about
      Display("Weed Quest v1.0 by: Demorgon Games http://ashton.b0x.com");
  }  // end if interface ICONBAR

  if (interface == STUFF) {
    // They clicked a button on the Inventory GUI
    
    if (button == 1) {
      // They pressed SELECT, so switch to the Get cursor
      SetCursorMode (MODE_USE);
      // But, override the appearance to look like the arrow
      SetMouseCursor (6);
    }
    
    if (button == 2) {
      // They pressed LOOK, so switch to that mode
      SetActiveInventory(-1);
      SetCursorMode(MODE_LOOK);  
    }
    if (button == 3) {
      // They pressed the OK button, close the GUI
      GUIOff (STUFF);
      SetDefaultCursor();
    }

    if ((button == 4) && (game.top_inv_item < game.num_inv_items - game.num_inv_displayed)) {
      // scroll down
      game.top_inv_item = game.top_inv_item + game.items_per_line;
    }
    if ((button == 5) && (game.top_inv_item > 0)){
      // scroll up
      game.top_inv_item = game.top_inv_item - game.items_per_line;
  } // end if interface STUFF

  if (interface == QUIT) {
    
// They Clicked a button on the QUIT GUI
    if (button == 0) {      
QuitGame(0);

}


#168
I don't understand?? Do you just wanna know more about Linux??? If your just interested to know about it (and this may not be the case) Theres a great Distro free called Knopixx You can download and burn the iso to a cd and run Linux right from the cd (as long as you can boot from cdrom) This will not right anything to your existing hard drive and lets you freely tryout Linux.... Great for system admin.  and also makes for a great Linux Box with no HD!!!

Try this link here
http://www.linuxiso.org

------------------------------------------------------------------------------------------------------------------

On another note....

I am an aviding gamer of Americas Army Ops and I run it under Red Linux 9 w/ open gl support runs so much smoother than on any windows system! Oh and Army Ops is a free 3D shooter developed by the US military!! (probally the wrong place to mention I play 3D shooters  :P)


Oh and Pepsi kicks Ass I consume a cube a day! lol i.e. 24pk

#169
I think it was a joke!!! LMFAO  :P

But here he is!



Have you ever had Zuchinni bread?? Its realy good you should try it sometime!
#170
Axel, I still don't know why your insisting that someone else make your sprites? No one is going to draw every little sprite you need for your game, unless of course you know them well enogh and there part of your Game Design team. At the rate your going this might be impossible now. Why not try it yourself or try some tutorials?

Maybe these will help...

Many helpfull tutorials

http://www.agsforums.com/yabb/index.php?board=4;action=display;threadid=600

A list of paint programs

http://www.agsforums.com/yabb/index.php?board=4;action=display;threadid=5644

Some reference art

http://www.odinsrealm.com/tatakau/ss3/ss3.html

http://section5618.topcities.com/sprites.html

But anywho, good luck on your game!
#171
Wow, thats excellent! I realy like your story, seems pretty original pm me if ya' need any help!  8)
#172
This was coming from a "noooob" going around the boards trying to get someone elso to do his art lol  ;D ::)
#173
wow, they realy do look alike!!
#174
Sorry Gil No offense, but ya' get my point  ;)


Oh, and Axel maybe you could link me to some of the game you've made? I'd realy enjoy seeing them...
#175
Those engines all have pretty much premaid graphics, and most people around here work on there own art and such untill people around the forumn get to know them or are interested, but there not gonna be interested if you can't show what you can do yourself....

Open Paint start drawing, maybe photoshop if ya like ;)

Oh and I do beleive the rules say One thread per game you have two and this one is asking for sprites???? lol


I always hated rules myself though, so what am I saying???  ::)

Oh and In my opinion and I bet many more, AGS is more flexible than most of its kind! seriously! ;D
#176
why would anyone wanna make sprites for a game they know nothing about?? Maybe post some plot info and ideas this is the Games in production forumn maybe some screen shots of your character art, background art, ya' know someproof your devoted to it....
#177
Quote from: kenshin Axel on Thu 08/04/2004 06:39:53
;) thanx for the advice, but i'm actually a veteran game maker, I use gamemaker, MUGEN, KoF, RPG maker 2000 and 2003, and Klik 'n' play.

And they are all crap!
Spoiler
If your a vetern game maker the first thing you would do is read the manual!
[close]
#178
I'd say don't doubt AGS, and read the manual before you make any doubts about it, Its one of the greatest and easiest Adventure Game makers that exists. You'd also want to make a new view for your new character...  Your not gonna create a great game over nite it takes months & months to do this.
#179
go to your sprite manager and right click and go to import new sprite.....

Oh, and reading the manual might help

#180
-BUMP-

Added new background, pretty much finished with the intro sequences.. Its going great! Be back soon for further updates  8)
SMF spam blocked by CleanTalk