Ok I've drawn up this guy to be kinda like a bouncer at a compound (military type thug)
And how hard do you think it would be to draw the animation of him pulling out a gun and shooting at the pc, this is if the pc pushes his luck? Is there anyone with good animation skills that would like to help?
- EDIT Friday, March 26 -
Ok I'm realy having trouble with the animation this is as far as I can get. The finall image of him holding his gun straight out with both hands kinda like a cop is not working I've tried several different way but I can't the proportion right his arms just look smaller than what they are or I have them bent to much?? Gggrrrrrrr..... Well I am learning a lot. Anyone have anyphotos that might work good for reference?? Oh and C&C is still welcome please....

- EDIT Sunday, March 28 -
Ok so this character is a guard that will protect the entrance in front of a compound that the player character has to get into. He will be the gate keeper and the pc will have a few puzzles to solve so that the door guard will leave the door allowing the pc to enter. Currentley I'm working on the puzzles and waiting on the rest of the gun animation which is going bad so I had to change too something else, or I'd go nuts. I'll post the finished animation as soon as I finish for some c&c.
And how hard do you think it would be to draw the animation of him pulling out a gun and shooting at the pc, this is if the pc pushes his luck? Is there anyone with good animation skills that would like to help?
- EDIT Friday, March 26 -
Ok I'm realy having trouble with the animation this is as far as I can get. The finall image of him holding his gun straight out with both hands kinda like a cop is not working I've tried several different way but I can't the proportion right his arms just look smaller than what they are or I have them bent to much?? Gggrrrrrrr..... Well I am learning a lot. Anyone have anyphotos that might work good for reference?? Oh and C&C is still welcome please....

- EDIT Sunday, March 28 -
Ok so this character is a guard that will protect the entrance in front of a compound that the player character has to get into. He will be the gate keeper and the pc will have a few puzzles to solve so that the door guard will leave the door allowing the pc to enter. Currentley I'm working on the puzzles and waiting on the rest of the gun animation which is going bad so I had to change too something else, or I'd go nuts. I'll post the finished animation as soon as I finish for some c&c.