Action games are about shooting things.
Platform games are about jumping on things.
Strategy games are about building things and commanding units.
Adventure games are about... what? Pointing and clicking? Having an inventory? Combining items?
No. Adventure games are about experiencing a story. Atleast that's how I see it. Defining an entire genre as a "game which conforms to a certain design blueprint" is ridiculously silly, I think. It would be like defining movie genres based on the type of camera and lighting used.
Platform games are about jumping on things.
Strategy games are about building things and commanding units.
Adventure games are about... what? Pointing and clicking? Having an inventory? Combining items?
No. Adventure games are about experiencing a story. Atleast that's how I see it. Defining an entire genre as a "game which conforms to a certain design blueprint" is ridiculously silly, I think. It would be like defining movie genres based on the type of camera and lighting used.