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Messages - Ghormak

#21
I don't know if I have bad or good news for you, but... http://www.mobygames.com/game/windows/evil-genius
#22
General Discussion / Re: OROW V
Wed 13/12/2006 01:47:37
Suffering is fun and rewarding! 7th-13th sounds ok to me too.
#23
I must say it is one of the best regular-to-Christmas avatar conversions I've ever seen!
#24
The Commodore 64 contributed significantly to my learning. With its and my brother's help I could read (Swedish) at the age of 3. Once this obstacle was overcome, I gradually started to pick up English words here and there from various games, and eventually I started playing Interactive Fiction games. I'm not sure really at what age I learned English well enough to play these games properly, but I do know that I considered myself fluent by the time we started learning English in school, at the age of 10.

But of course, I was much more self-confident when I was 10, so "fluent" is to be taken with a grain of salt. I think.
#25
http://www.slowwave.com/

This is essential reading! People send their dreams to this guy, and he makes a comic out of them. Most of it is good, and some of it is absolutely fantastic.
#26
General Discussion / Re: The Afterlife...
Tue 05/12/2006 19:17:01
I once dreamt I died and went to heaven. When I arrived I was standing in a vast field with grass stretching out as far as I could see. There were some people walking around, and also a coin-operated elevator of some kind, that they said would "take you to the various stages of heaven". But all the stages/floors looked exactly the same.

Everybody there was pretty disappointed about the whole thing.
#27
Critics' Lounge / Re: Nintendo Suck!
Mon 04/12/2006 19:46:17
#28
Ooh! A flame!
#29
I can't remember having ever seen any proper flaming on these forums. The worst name-calling usually takes the form of "you're stupid if you think that! *smile*". In other communities, you call somebody a "fucking faggot" even when you're helping them with their problems. I know, it's absurd.

I like the state of the forums here, because most people who post actually have something useful or interesting to say. I don't contribute to debate/argument very often, because I often feel I don't really have anything worthwhile to add. Sometimes I wish more people would think like that, but in general I think these forums are a-ok.

Edit:
And yes, all that "First post!" and "QFT!" crap is such a senseless waste of everybody's time! I'm glad we've managed to stay away from it.
#30
I liked this game a lot. The fighting got a little repetitive, but otherwise it was very well done. There's something special about AGI games. (ENCLOSURE! WOO!)Ã, 
#31
He didn't back down on stage, but it didn't take him long to back down after that. This is the apology video Erenan linked to, now on Google Video: http://video.google.com/videoplay?docid=9107547518165183938
#32
I played the demo of Post Mortem. It had one puzzle.

Yeah.
#33
The flying car future won't just happen by itself. I suggest that we all start wearing silver jumpsuits and nothing but silver jumpsuits. That should get things going!
#34
Yes. Deus Ex is easily one of my favourite games ever. It's got action, RPG elements and adventure game elements. A really nice game. Strangely enough I felt the action was the weakest part of the game, but I guess that cloud has a silver lining, if the combat is awkward it makes you want to sneak more instead!

Ooh.Ã,  I just remembered. Here, read the answer to question 8: http://www.elderscrolls.com/codex/team_teamprofile.htmÃ,  Ã, That game would be so much fun if executed well. And I would definitely call it an adventure game. It's concentrated, good adventure gaming. Maybe this idea is a little too optimistic, maybe not, but it is precisely the kind of game I want to play.
#35
I'm going to pretend I didn't just see the Do Better Yourself!(tm) argument, which was cancelled two weeks after its release in 1974 when people realised how useless it is.

I very much agree with everything Helm said in this thread (and about adventure games in general in other threads). We seem to be tuned to the same frequency, give or take a few Hz.

I really don't like old-school puzzlefest adventure games anymore. I can't enjoy them as a game, though I CAN enjoy them on some other lever if they're well written. I played Grim Fandango for the first time recently. It had a nice story, lovely setting, great dialogue and voicework, and it was funny too... but I hated it as a game. I hated the gameplay. I would have enjoyed it much more if I had sat down and watched someone (who knows how to finish it) else play it for me.

I guess this is what it is about for most people. A story, a sense of progress as puzzles are solved. That alone doesn't do it for me anymore. I want to feel like I'm actually doing something in the game, I want to be able to learn and get BETTER at the game, and be rewarded for my improvement. You can't get better at playing a point-and-click adventure. Either you solve a puzzle, or... well, there is really no alternative. If you don't solve a puzzle, you don't finish the game. It's over. Deleted.

You may think I sound like I'm just another action gaming, adventure game hating person, and I guess you're right. What I liked about adventure games ten years ago have now found its way to other genres. Not only do I get to experience the story and interact with characters, I also get to physically interact with the game world (and blow stuff up! (which is fun in moderate doses))!

Of course, not all first-person shooters are good. The last FPS I enjoyed was Half-Life 2, which was released in 2004. But then again the last adventure game I enjoyed (and still did last time I played it a year or two ago) was Indiana Jones and the Fate of Atlantis, released 1994. If only action games would borrow a little bit more from adventure games, I think we would have a long overdue revival of the adventure game genre.


I'm sorry if I seem incoherent. It's just that even though I can name plenty of things I hate about traditional adventure games, I surprisingly DON'T have the recipe for a perfect adventure game! Imagine that.
#36
Quote from: ProgZmax on Tue 31/10/2006 02:21:56
Do I see a ninja?

It's not supposed to be one in the final game, but I have to stick to the stuff I know when creating my beatiful temporary programmer art!
#37
Not only did I use to be a noob artist, I still am one!


This is 4 years old. It was for a game called Monk Island that I never finished.


This is 3.5 years old. It was for an unnamed game that I never finished.


This is recent! It's for a game called Z-Like that I never finished I'm still making. When it's done, I intend to invoke my powers of persuasion on an unfortunate pixel artist to make people not vomit when they look at it.
#38
I've downloaded software illegaly too, and I don't even pretend to justify it in anyway. I have reasons, but no justifications. Admitting that is no big deal. I always figured what's not accepted is helping other people out with warez publically on these forums, because, fair or unfair, it's still illegal.
#39
You forgot the most important bit.

"His response to the incident, as reported by Nora Ephron, was "Oh shit, look what I've done.""
#40
General Discussion / Re: The nintendo Wii
Mon 16/10/2006 14:38:29
Quote from: Adamski on Mon 16/10/2006 11:41:08but what do you expect from game console discussion on the internet!

People with well-informed opinions engaging in thoughtful debate is what I expect! Sigh, if only more people had listened to the Ign podcasts! Then maybe they wouldn't be ranting like Brabantio in Othello!

But seriously, wouldn't the best thing to do be waiting until the new consoles are released and, I don't know, actually playing a game on them before passing judgement?
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