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Messages - Ghost

#401
You can use a simple WALK command with the eAnywhere parameter to move your follower. That makes him ignore walkable areas, he is able to walk really anywhere.
#402
Who's participating in the "adventure" btw? I'm on Team Purple.
#403
Quote from: DoorKnobHandle on Fri 20/06/2014 11:21:50
I just picked up C&C 3 because it was cheap and I still need to play it, knowing that it's not a great game of course but for old times sake.

It's not that bad. Not "ohmygosh whatdidtheydo!" bad. It's very traditional, and a bit unbalanced, but you can't help but lovin' KANE. (laugh)
#404
Thanks a lot, but seriously, each and every entry here was awesome in its way.

I shall treasure this lovely golden doubleheadedness of W&S. They're my favourites on The Show, plus Animal.

Will try to come up with something good soon (nod)
#405
Quote from: Shane 'ProgZmax' Stevens on Thu 19/06/2014 23:52:53
You have a game hoarding problem, bud :cheesy:

I admit I am a bit envious of his collection. It's almost like he IS the steam game library!
#406
They have Don't Starve, I heartily recommend it because it's awesomeness.

I'll sit this one out though because my backlog is killing me.


#407
I remember that I changed my "company name" before I entered these very forums (from Ram Ghost to Lost Craft) because I was really really paranoid about using an existing name.

But in truth, as long as you just want a nice handle for your decidedly retro freeware games, I'd rather use one you feel good about as long as you don't clash with any "biggies".

If you actually want that name registered, there are certain procedures a lawyer can perform for you to check if such a clash would happen. Stuff like "Microsoft Pepsi Sony Games" will cause a lot of trouble, but a company that's more or less based on your NAME... I'm pretty sure names can't be copyrighted as long as they're not synonymous to a character (Like Super "Mario". Only the plumber guy Mario is copyrighted, not the name Mario itself.)

If you want to play it safe, why not use the actual Swedish? SegerBäck sounds kinda nifty.
#408
Quote from: Hobo on Thu 19/06/2014 15:46:14
"Zounds!" yelled Xavier. "Who violently up-ended the sideboard?!"

"Rogue, quickly! Postpone operation, no mutant leaves!"

"Marrow! Now Operate Perilous Quantum-Reaver, Slooooowly!"
#409
This thread is doing wonders for my dictionary. "zymurgy". Pretty awesome. Next scrabble match surely will see me in the leads!
#410
Karate Lad Made Noodles Over-Powered!
#411
The Rumpus Room / Re: Ponch is in trouble now
Thu 19/06/2014 12:47:35
Quote from: jwalt on Wed 18/06/2014 21:07:35
Ponch took Tabby out on a date.

Tabby! Noes! Seriously, what does the cow have that I don't???
Apart from horns, an udder, a paddle, more animation frames, a Texan accent, probably an aqueduct, and black spots.
#412
What happens when someone does "Z"? Will the adventure end? I don't want it to!
#413
Quote from: CaptainD on Tue 17/06/2014 20:45:24
Ah Eric, I thought you were going to be man enough to tackle the dreaded X! :P

XENOMORPHS.
#414
Weird wisemen warble wise words: "Woe! Where we went, weird werewolves wandered!"
#415
Best fictional game: No One Can Stop The Beast Fiesta (Stupot+)
Best organized review: Data Entry Sim (Wham)
Best word choice: Bejeweled Apocalypse (Eric)
Most incisive: No One Can Stop The Beast Fiesta (Stupot+)

__
edit: Forgot one "+"
#416
Rascally rabbbit rapidly repeats really rude retorts.
#417
Quote from: Oldschool_Wolf on Sat 14/06/2014 21:59:02
@Ghost: Reminds me of Saturday morning cartoons when I was a kid!
SUCCESS! \o/

__
edit

Say, we're a bit about half-time. How's everyone doing? Will there really be four awesome entries this time? Are we talking extension already? Will there be a side-wiping OSD entry by qptain_nemo? Is June really the most rainy day of the month? Will Ponch finally submit a MAGS game? Is all that soccer stuff clogging up the competition, or will PAUL safe us all?
Why does OldSchool's avatar look different each time I look at it?
So many questions. :=
#418
Edges are only checked when the player character moves over them- your command would be triggered when the PLAYER leaves via the bottom edge.

A simple way is to use the Walk command with the eAnywhere parameter. Make a new walk command and set the y destination to higher than the room's height (in a 320x240 game, set y 0 260). This allows you to have the bird move OFFSCREEN (that's safe and a rather common technique).

After moving, you can call cBird.ChangeRoom(wherever).
#419
Quote from: Baron on Sun 15/06/2014 03:42:35
Hey, are there any German Marxists out there who can make any sense out of this one? :undecided:

Yes. The tagline translates to "All good things come from above". It's a two-storey toilet. The upper door is for management, the bottom one for employees.

So basically, a German employee can rest assured that the management will literally shit on them, and that IS A GOOD THING and he WILL LOVE IT.

It's German humour, so it's not required to be funny. Also it's toilet humour.

And NO, I am not a Marxist.
#420
jaywalking jabberwooky jokes:  "jellyfish just jealous!"
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